One Click Mesh Suite — LOD, Optimizer & Combiner View on Asset Store (opens in new tab)

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Latest version
1.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
5.3 MB
Files
47
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One Click Mesh Suite — LOD, Optimizer & Combiner

by BlackBox Creations (opens in new tab)

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Turn heavy meshes into game-ready assets. Reduce polygons, generate LODs, combine meshes, and boost FPS with one powerful Unity optimization suite. Supports 200k+ vertex meshes.

Price $74.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for One Click Mesh Suite — LOD, Optimizer & Combiner, 6 months Current $74.99; lowest $52.49; highest $74.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.2 released 4 Aug 2026 v1.2

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One Click Mesh Suite — LOD, Optimizer & Combiner screenshot 1

One Click Mesh Suite — LOD, Optimizer & Combiner screenshot 1

About this asset

One Click Mesh Suite — Mesh Optimizer, LOD Generator & Mesh Combiner

Stop wasting hours optimizing meshes manually.

One Click Mesh Suite is an all-in-one Unity optimization toolkit that helps you reduce polygons, generate LODs, combine meshes, and cut draw calls—all without leaving the Unity Editor.

Whether you're building mobile games, VR/AR experiences, open worlds, or performance-critical applications, this suite helps you achieve smoother frame rates and faster production with just a few clicks.

Optimize → Generate LODs → Combine Meshes → Ship Faster

No Blender. No complicated workflows. No broken prefabs.

Why Choose One Click Mesh Suite?

Instead of switching between Unity, Blender, and other DCC tools, optimize everything directly inside Unity.

✔ Reduce polygon counts while preserving visual quality

✔ Generate complete LOD chains automatically

✔ Combine meshes and materials to reduce draw calls

✔ Bake texture atlases automatically

✔ Preserve UVs, bones, normals, and important mesh details

✔ Supports massive meshes with hundreds of thousands of vertices

✔ Non-destructive workflow

✔ Built entirely inside Unity

Three Powerful Tools. One Complete Optimization Pipeline.

Mesh Optimizer

Reduce polygons while preserving visual quality.

Features

  • ✔ QEM edge-collapse simplification
  • ✔ Vertex welding
  • ✔ UV seam preservation
  • ✔ Bone weight preservation
  • ✔ Protection zones
  • ✔ Live preview
  • ✔ Large mesh support (200k+ vertices)
  • ✔ Export as .asset or .fbx
  • ✔ Non-destructive workflow

Mesh Weld Pro

Combine meshes, materials, and textures to reduce draw calls.

Features

  • ✔ Static & skinned meshes
  • ✔ Texture atlas baking
  • ✔ Albedo, Normal, Metallic, Emission & AO maps
  • ✔ Blend shape preservation
  • ✔ Auto shader detection
  • ✔ Runtime API
  • ✔ Full Undo support
  • ✔ No FBX Exporter required

Batch LOD Generator

Generate optimized LOD chains for hundreds of objects automatically.

Features

  • ✔ Batch processing
  • ✔ Background processing (no editor freezing)
  • ✔ Up to 7 LOD levels
  • ✔ Static & skinned meshes
  • ✔ Quality overrides
  • ✔ Auto hierarchy grouping
  • ✔ Prefab-safe workflow
  • ✔ QEM-powered simplification

Perfect For

  • Mobile Games
  • VR & AR
  • Open World Projects
  • Characters
  • Vehicles
  • Large Environments
  • Performance-Critical Applications

Important Notes

  • Unity Editor extension (not a standalone application)
  • Works best with standard FBX and imported meshes
  • Results depend on source mesh quality
  • Some highly customized meshes or shaders may require manual adjustments

VERSION 1.2 — LATEST RELEASE

================================================

Mesh Optimizer

NEW: Target Triangle Count

- Type the exact triangle budget you want (e.g. 5000) instead of guessing a Quality value

- Click Apply and the Quality slider is calculated and set for you automatically

- Found right in the Simplification section, under the Quality slider

NEW: Quality History

- Every Quality value you settle on is now remembered for the session

- New ◀ / ▶ buttons next to the Quality slider step backward and forward through your recent settings

- Great for comparing two simplification levels without re-dragging the slider

From the publisher's Asset Store listing.

Technical details

Minimum Unity Version: 2021.3

Maximum Tested Version: Unity 6 (6000.x)

Render Pipeline Support: Built-in, URP, HDRP

Supported Platforms: All platforms (Editor-only processing)

Scripting Backend: Mono, IL2CPP

Asset Type: Editor Extension / Tool

Category: Editor Extensions > Utilities

Third-party notices: Uses QEM algorithm (Garland and Heckbert, 1997,

academic paper — not a licensed library)

Files Included:

3 MonoBehaviour C# scripts

3 custom Editor C# script

3 PDF documentations

4 sample Unity scenes

Optional dependency:

com.unity.formats.fbx — free, via Unity Package Manager

Required only for FBX export. All other features work without it.

No third-party DLLs. No native plugins. No obfuscated code.

Source code is 100% readable and modifiable.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.