Cosmic Effects HDRP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
30.2 MB
Files
97
Favorites
2
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Cosmic Effects HDRP

by Esti (opens in new tab)

1 rating, too few to average

100% textureless, procedural cosmic VFX for HDRP. Infinite resolution, zero VRAM footprint, and high-performance anomalies for advanced sci-fi and fantasy projects.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Cosmic Effects HDRP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 18

Cosmic Effects HDRP screenshot 1

Cosmic Effects HDRP screenshot 1

About this asset

Maximize your visual fidelity while keeping your memory budget at zero.

Cosmic Effects HDRP is a professional-grade collection of visual effects built entirely on a 100% textureless, procedural workflow. By leveraging the full power of Unity’s Visual Effect Graph and Shader Graph, this package provides stunning cosmic phenomena without using a single byte of traditional texture memory.

The Power of Procedural Rendering:Unlike traditional particle systems that rely on static textures, these effects are calculated in real-time using advanced math and custom HLSL noise algorithms. This means you get infinite resolution: whether the camera is miles away or inches from the effect, the visuals remain crisp, clear, and artifacts-free.

Key Highlights:

  • Zero VRAM Impact: No PNGs, TGAs, or JPGs. Perfect for performance-critical projects and console development.
  • Ultra-Lightweight: Extremely small build size since no heavy textures are included.
  • Cinematic Quality: Tailored specifically for HDRP to utilize advanced lighting, bloom, and motion blur.
  • Highly Customizable: Easily change colors, turbulence, emission intensity, and scale directly through the Inspector.

From the publisher's Asset Store listing.

Technical details

Render Pipeline: HDRP (High Definition Render Pipeline) Only.

Shader System: Shader Graph & Custom HLSL. 

Particle System: Visual Effect Graph (VFX Graph).

Core Features:

  • 100% Procedural Workflow (No textures used).
  • Custom HLSL ClassicNoise integration for organic motion.
  • GPU-accelerated particles for high-density simulations.
  • Infinite resolution visuals.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Not listed Compatible

As listed on the Asset Store.