Volumetric 2D Clouds URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
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Unity version
6000.0.30 or later
Package size
470 KB
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Volumetric 2D Clouds URP

by Esti (opens in new tab)

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A collection of 4 highly customizable, performance-friendly 2D volumetric cloud and fog shaders for URP. Includes parallax depth, edge fade, and toxic swamp effects.

Price $4.99

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Price history

Last 6 months

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Price history for Volumetric 2D Clouds URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Volumetric 2D Clouds URP screenshot 1

Volumetric 2D Clouds URP screenshot 1

About this asset

Elevate your project's atmosphere with Volumetric 2D Clouds & Fog. Designed specifically for the Universal Render Pipeline (URP), this package provides highly customizable and visually striking atmospheric effects suitable for various game genres, from horror and survival to stylized adventures.

Instead of heavy 3D volumes, this package uses smart 2D math, depth reading, and parallax techniques to simulate rich, volumetric environments without killing your frame rate.

Included Shader Variants:

  • Parallax Cloud: Simulates fake 3D depth using multi-layered 2D parallax mapping. Perfect for deep, stormy skies.
  • Fluid Swirl Fog: Uses dual-layer organic wind distortion for smooth, realistic, self-blending ground fog.
  • Depth Fade Ground: Reads scene depth to blend seamlessly with your terrain and objects, eliminating harsh clipping edges.
  • Toxic Swamp: Features rising volumetric bubbles with gas distortion and glowing emission, perfect for hazardous or magic zones.

From the publisher's Asset Store listing.

Technical details

Render Pipeline Compatibility:

  • Universal Render Pipeline (URP) Only.

Key Features & Content:

  • Number of Custom Shaders: 4 (Parallax Cloud, Fluid Swirl, Depth Fade Ground, Toxic Swamp)
  • Number of Demo Scripts: 1 
  • Texture Resolution: 2048x2048
  • Fully customizable properties via the Inspector (Speed, Density, Distortion, Parallax Size, Colors, etc.)
  • Performance friendly: Uses 2D planes/quads to simulate volumetric effects.

Important Setup Note:For the "Depth Fade Ground" shader to function correctly and blend with your terrain, "Depth Texture" must be enabled in your project's URP Asset settings.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.