Raycast Vehicle Pro V1.0

Raycast Vehicle Pro is a high-performance, raycast-based vehicle physics system designed to deliver realistic and responsive driving similar to modern open-world games like GTA IV. Built without Unity’s WheelColliders, it provides superior control, stability, and customization for both arcade and simulation-style driving experiences.

This package includes a complete toolkit for creating advanced vehicles with dynamic suspension, anti-roll stabilization, aerodynamic downforce, and realistic weight transfer. Whether you're building racing games, open-world experiences, or driving simulators, Raycast Vehicle Pro offers a professional and optimized solution.

Fully compatible with the Universal Render Pipeline (URP), the system is modular, extensible, and easy to integrate into any Unity project.


🧰 Included Scripts

  • VehicleController – Core physics and vehicle behavior
  • WheelSetup – Raycast suspension and tire simulation
  • VehicleGizmos – Real-time debugging and visualization
  • VehicleBrakeEffect - Brake and Skid System
  • VehicleCamera - Camera For Visuals and Good Effects
  • VehicleSetupEditor – Automated vehicle configuration
  • CarAudio – Dynamic engine audio system
  • SpeedCalculator – Speed measurement for HUD and gameplay

Getting Started

1. Import the package into your Unity project.
2. Open:
RaycastVehiclePro/Scenes/DemoScene.unity
3. Drag the vehicle prefab into your scene.
4. Open:
Window > Vehicle Setup Wizard
5. Click Build Vehicle Controller.
6. Press Play.


👨‍💻 Publisher Information

Publisher Name: SpiderGamer

Support Email: mittal88832@gmail.com


AI was used as a development assistant during the creation of this package. All functionality, testing, validation, and final quality assurance were completed by the publisher.


Third-Party Notice


This package does not include any third-party or open-source software requiring separate licensing. All included content is original work created by the publisher.


📜 License

Standard Unity Asset Store License.