Soundscape Creator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.11 or later
Package size
11.8 MB
Files
122
Favorites
4
Views in the past week
11

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Soundscape Creator

by Quantum Phase Technologies (opens in new tab)

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A lightweight, designer-friendly ambient audio system. Layer multiple clips with randomized intervals, loop control, and a polished custom inspector.

Price $15.00

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Price history

Last 6 months

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Price history for Soundscape Creator, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Soundscape Creator screenshot 1

Soundscape Creator screenshot 1

About this asset

Soundscape Creator is a tool for building layered ambient audio environments: forest ambiences, dungeon atmospheres, bustling city streets, and more, without writing a single line of code.

Drop the Soundscape component onto any GameObject, add your audio layers, and hit Play. Each layer runs independently with its own clips, volume, playback mode, and scheduling, so you can compose rich, living soundscapes from individual pieces.

Playback Modes

Each layer supports three independent modes:

  • Random / Sequential: Clips play at randomized intervals, either shuffled or in clip-list order
  • Play Once: A clip plays a single time per session, perfect for intro stings or one-off atmospheric moments
  • Loop Continuously: A single clip loops seamlessly, ideal for base drone layers like wind or rain

Prevent Repeats ensures no clip plays twice in a row until the whole pool has cycled through, keeping your soundscape feeling fresh and natural. Cross-cycle repeat prevention is built in, so the same clip can never appear back-to-back across pool boundaries either.

Duration & Looping

Optionally set a total soundscape duration. When the time is up, the soundscape can either stop cleanly or loop from the beginning. All timing runs on unscaled time, so your ambient audio keeps playing correctly through pause menus and slow-motion effects.

Polished Custom Inspector

Soundscape Creator ships with a fully custom Unity inspector designed for fast iteration:

  • Colored section headers for at-a-glance readability
  • Per-layer collapse/expand to keep your inspector clean
  • Hour / minute / second time pickers for durations and intervals
  • Live runtime status panel showing elapsed time
  • Full undo/redo support on every field
  • All changes mark the scene dirty: no lost work

Simple, Clean Integration

All classes live in the SoundscapeCreator namespace to avoid conflicts with your existing code. There are no third-party dependencies, just Unity's built-in audio system.

From the publisher's Asset Store listing.

Technical details

  • Layer-based ambient audio: Compose any number of independent sound layers
  • Three playback modes per layer: Random/Sequential, Play Once, Loop Continuously
  • Randomized intervals with configurable min/max range
  • Prevent Repeats with cross-cycle boundary protection
  • Sequential (in-order) playback option
  • Optional soundscape duration with loop or stop-on-finish
  • Runs on unscaled time: Pause menus and slow-motion safe
  • Custom inspector with live elapsed time display
  • Full undo/redo support
  • No external dependencies: Built on Unity's native audio engine
  • Clean SoundscapeCreator namespace: No conflicts with your project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Compatible Compatible

As listed on the Asset Store.