Easy Custom Monster Creator

This asset allows you to create a variety of monster characters with 12 hats, 18 faces, 7 glasses, different body size, different body part sizes with different colors of the body in an easy interface to manipulate your character with sliders. You can use the randomize button to create random characters and then save those character properties as a scriptable object and load that data.


You can use animations from Mixamo(TM) in for you character. Look at my video tutorial on how to do that.


Look at video on how to duplicate and re-use creator character in another scene.


Quick Tutorial

  • Import Easy Custom Monster Creator
  • Open Demo Scene in Runtime folder inside the Demo Scene Folder
  • Select Customization_Manager in Hierarchy
  • Look for Custom Monster Character script in the hierarchy
  • Make sure default scriptable object is references in Character Data field in Character Data Ref script
  • In the scene hierarchy select the Customization_Manager and look at the inspector to see the Easy Custom Monster Creator window.
  • You can save customized monster gameobject as a prefab and use it in your project