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Package details
- Latest version
- 1.2.1
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 158 KB
- Files
- 88
- Favorites
- 7
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $24.99 on
Keywords
ECS Inspector
A professional runtime inspector and search tool for Unity ECS(Entities). Inspect, edit, and query entity component data with custom attributes and a polished interface.
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Price history
Last 6 months
USDAsset preview
1 / 6
ECS Inspector screenshot 1
About this asset
Unity's built-in ECS tooling gives you the basics, ubt debugging DOTS projects demands more. ECS Inspector gives you the missing tools.
Inspector Window - Select any entity and see all its components with real-time data. Click to edit scalar fields and vector axes. Undo/redo support, enableable component toggels, and dynamic buffer expansion built in.
Search Window - Build multi-condition queries to find entities across your world. Filter by component presence (HAS/NOT) or field values (Health > 50, Team == 2). Queries run on Burst-compiled IJobChunk for speed.
Attribute System - Decorate your IComponentData fields with 9 custom attributes to control how they display in the Inspector: progress bars, sliders, color swatches, section headers, tooltips, read-only fields, clickable entity references, and more.
Extensible - Create your own attribute processors by implementing a single interface. The registry discovers them automatically.
Built with UI Toolkit. No IMGUI. Designed to feel like a native Unity tool.
From the publisher's Asset Store listing.
Technical details
- Real-time entity component inspection with click-to-edit fields
- Per-axis vector editing (float2, float3, float4, quaternion)
- Undo/redo ring buffer for all edits
- Enableable component toggle (IEnableableComponent)
- Dynamic buffer element expansion (IBufferElementData)
- Multi-condition query builder with Burst-compiled execution
- Save/load persistent queries
- 9 built-in field attributes: Header, Space, ReadOnly, HideInInspector, Tooltip, Range, ProgressBar, Color, EntityRef
- ProgressBar supports 3 preset gradients + custom two-color gradients
- Extensible processor pipeline (IFieldAttributeProcessor)
- Bidirectional selection bridge with Unity's Entity Hierarchy
- UI Toolkit with shared USS design system
- Supports Entities 1.3.x and 1.4.x
- Requires Unity 2022.3 LTS or newer
- Full HTML documentation included
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.6.0a6 | Compatible | Compatible | Compatible | Compatible |
| 6000.3.10f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.