ECS Inspector View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
6000.3.10 or later
Package size
158 KB
Files
88
Favorites
7
Views in the past week
3

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$24.99 on

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ECS Inspector

by PIROS (opens in new tab)

1 rating, too few to average

A professional runtime inspector and search tool for Unity ECS(Entities). Inspect, edit, and query entity component data with custom attributes and a polished interface.

Price $24.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for ECS Inspector, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version v1.1.0 released 2 Jun 2026 v1.1.0 Version v1.2.0 released 5 Jun 2026 Version 1.2.1 released 8 Jun 2026

Asset preview

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ECS Inspector screenshot 1

ECS Inspector screenshot 1

About this asset

Unity's built-in ECS tooling gives you the basics, ubt debugging DOTS projects demands more. ECS Inspector gives you the missing tools.

Inspector Window - Select any entity and see all its components with real-time data. Click to edit scalar fields and vector axes. Undo/redo support, enableable component toggels, and dynamic buffer expansion built in.

Search Window - Build multi-condition queries to find entities across your world. Filter by component presence (HAS/NOT) or field values (Health > 50, Team == 2). Queries run on Burst-compiled IJobChunk for speed.

Attribute System - Decorate your IComponentData fields with 9 custom attributes to control how they display in the Inspector: progress bars, sliders, color swatches, section headers, tooltips, read-only fields, clickable entity references, and more.

Extensible - Create your own attribute processors by implementing a single interface. The registry discovers them automatically.

Built with UI Toolkit. No IMGUI. Designed to feel like a native Unity tool.

From the publisher's Asset Store listing.

Technical details

  • Real-time entity component inspection with click-to-edit fields
  • Per-axis vector editing (float2, float3, float4, quaternion)
  • Undo/redo ring buffer for all edits
  • Enableable component toggle (IEnableableComponent)
  • Dynamic buffer element expansion (IBufferElementData)
  • Multi-condition query builder with Burst-compiled execution
  • Save/load persistent queries
  • 9 built-in field attributes: Header, Space, ReadOnly, HideInInspector, Tooltip, Range, ProgressBar, Color, EntityRef
  • ProgressBar supports 3 preset gradients + custom two-color gradients
  • Extensible processor pipeline (IFieldAttributeProcessor)
  • Bidirectional selection bridge with Unity's Entity Hierarchy
  • UI Toolkit with shared USS design system
  • Supports Entities 1.3.x and 1.4.x
  • Requires Unity 2022.3 LTS or newer
  • Full HTML documentation included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0a6 Compatible Compatible Compatible Compatible
6000.3.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.