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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 52.0 MB
- Files
- 95
- Favorites
- 7
- Views in the past week
- 23
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- $9.99 on
Keywords
Stylized Anime Clouds & Painterly Post Effects
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URP anime-style cloud shaders, gradient cubemap skybox, and painterly post-process effects for stylized scenes.
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About this asset
Stylized Anime Clouds & Painterly Post Effects is a URP shader pack for anime-style skies, cloud layers, and screen-space stylization.
The package includes dome cloud shaders, planar parallax clouds, a planar cloud skybox Shader Graph, a gradient cubemap skybox shader, and two fullscreen post-process effects. It is made for stylized projects that need simple, editable shader content without a heavy tool framework.
Main features:
- Dome cloud shader with day, twilight, and night material examples.
- Planar parallax cloud shader with opaque and transparent variants.
- Planar cloud skybox Shader Graph and gradient cubemap skybox shader.
- Painterly post-process effect using editable brush textures. Transparent objects are not affected by this effect.
- Impact post-process effect for stylized screen feedback.
- URP Renderer Data example with the required Full Screen Pass Renderer Features.
- Volume Profiles and demo scenes showing common setups.
- Materials, prefabs, demo meshes, and documentation included.
The shaders and materials are designed to be edited directly in Unity. Demo scenes are included to show the expected setup and visual range.
From the publisher's Asset Store listing.
Technical details
Render Pipeline:
- Universal Render Pipeline (URP)
- Built-in Render Pipeline: not supported
- HDRP: not supported
Unity version:
- Created and tested in Unity 6000.2.6f2 with URP 17.2.0
- Recommended support: Unity 6000.2 or newer with URP 17.2 or newer
Included content:
- 6 shader files
- 1 Shader Graph
- 1 Shader Sub Graph
- 1 shared HLSL include
- 3 Full Screen Pass Renderer Features in the included Renderer Data
- 6 demo scenes
- 8 prefabs
- 24 materials
- 21 PNG textures
- 5 OBJ demo meshes
- 4 Volume Profiles
- PDF documentation
Renderer setup:
- Use the included PC_Renderer asset as a setup reference.
- Add the required Full Screen Pass Renderer Features to your URP Renderer Data.
- Included passes: ParallaxCloudsPass, ImpactPostProcess, PainterlyPostProcess.
- Assign the included pass materials when creating the features manually.
- Use the included Volume Profiles for the demo post-process setups.
- Skybox materials use the included Gradient Cubemap Skybox shader.
- PainterlyPostProcess runs before transparent rendering; transparent objects are not affected by this effect.
Dependencies:
- Requires Universal Render Pipeline.
- No third-party Asset Store package required.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Not listed | Compatible | Not listed |
Designed for Universal Render Pipeline. Built-in Render Pipeline and HDRP are not supported. The included demo scenes use URP Renderer Features and Full Screen Pass Renderer Features.
As listed on the Asset Store.