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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 1.9 MB
- Files
- 25
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- 5
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- 3
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Keywords
JOIN THE DOTS PATHFINDER
“JTD PATHFINDER” is an encapsulated and easy to integrate implementation of A* pathfinding that, leverages the functionalities of the JOBS system and the high-performance BURST compiler.
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About this asset
“JTD PATHFINDER” is an implementation of the A* pathfinding algorithm that, by leveraging the functionalities of the JOBS system and the high-performance BURST compiler, allows generating and following routes toward a target for thousands of seekers simultaneously in an efficient way.
“JTD PATHFINDER” will represent in your project a fully encapsulated subsystem on which the rest of the systems will have no dependency. Its integration method is based on assigning layers that identify each surface and assign it a penalty or traversal difficulty ranging from penalty 0 to “unwalkable”.
The performance obtained, measured as the number of pursuers that smoothly follow a target using the new technologies offered by the UNITY engine, means that considering an alternative by implementing “Flow Fields” has effectively gone from being mandatory from dozens or a few hundred units, to a design option based on personal preference between both “pathfinding” solutions.
https://www.jointhedotsmapgenerator.com/pathfinding
From the publisher's Asset Store listing.
Technical details
• The user interface is so simple that it makes it an essential tool for designers, artists, and programmers alike.
• Implements the A* algorithm for thousands of units simultaneously in a smooth way.
• Leverages UNITY JOBS system + BURST compiler.
• Easy creation of as many layers as desired to represent surfaces with different traversal penalties.
• Implements a “Blur box” over the penalty map so that transitions between areas with different penalties are smoother and units do not stick too closely to obstacles.
• The paths followed by pursuers are visually very smooth.
• Includes a simple unit “spawn” system with random speed assignment and color gradient based on speed.
https://www.jointhedotsmapgenerator.com/pathfinding
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.