Scene Forge replaces the default Unity scene workflow with a focused tool built for how developers actually work.
Stop hunting through the Project window. Stop reopening the same scenes every time you switch contexts. Stop losing your multi-scene setup when you close the Editor.
Scene Browser
Every scene in your project, instantly accessible. Favorites pin your most-used scenes to the top. Color-coded indicators show you at a glance which scenes are loaded, which are in Build Settings, and which is set as your Play Mode start scene. All actions — open, close, add to build, set as startup — are one click away from a clean dropdown.
Workspaces
Save your current set of open scenes as a named workspace and restore it in one click. Switch between your gameplay layout, your UI layout, and your level editing layout without manually reopening scenes each time. Add a description so you remember what each workspace was for.
Runtime Dev Overlay
A draggable in-game panel that lets you switch scenes without stopping Play Mode. Lists all scenes from Build Settings, supports additive loading, and remembers its position across sessions. Only appears in Development Builds — never ships to players. Enable auto-init from the Settings tab or call SceneForgeOverlay.Show() from your own code.
Built for real projects