[SSS] URP Super Simple Snow System View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
6000.2.0 or later
Package size
6.5 MB
Files
44
Views in the past week
88

Price tracking

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$7.50 on

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[SSS] URP Super Simple Snow System

by PlumFun (opens in new tab)

2 ratings, too few to average

  • Launch discount

SSS - Super Simple Snow It's an Ultimate Drag & Drop Prefab Snow System designed for Mobile/PC/Console.

Discount -50% Original price $15.00 Price $7.50

Launch promotion for 372454 [SSS] URP Super Simple Snow System Ends (18 Nov)

Get 50% off on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for [SSS] URP Super Simple Snow System, 6 months Current $7.50; lowest $7.50; highest $7.50 in this period. $0 $5 $10 28 Oct 30 Oct 1 Nov 3 Nov 5 Nov 7 Nov 9 Nov

Asset preview

1 / 6

[SSS] URP Super Simple Snow System screenshot 1

[SSS] URP Super Simple Snow System screenshot 1

About this asset

The [SuperSimpleSnow] system includes a ready-to-use Starter Prefab with all essential components pre-configured! Simply drag & drop SuperSimpleSnow.prefab into your URP scene and press Play!

  • Adjust Material Settings for surface appearance (ground & snow textures, compressed track tint, patch scale, and view-dependent sparkles)
  • Adjust SnowManager Settings in a custom Inspector for deformation, thickness, tessellation, snowfall, and object buildup
  • Easy to configure & customize with a clean 5-section workflow
  • Optimized GPU displacement using distance-based hardware tessellation and pooled shared materials

System includes:

  • Easy Drag & Drop SuperSimpleSnow Prefab (includes a 20×20 m snow plane, surface collider, manager, snowfall particle system, and assigned materials)!
  • Snowfall Particle System with adjustable emission intensity
  • Interactive Snow Deformation & Persistent Tracks with customizable Interaction Layer mask, Deformation Speed, Maximum Deformation, Track Edge Softness, Track Area Radius, and Track Map Quality (up to 2048 Ultra)
  • Gradual Snow Accumulation & Track Refill driven over time during active snowfall, with patchy noise-based coverage growth and adjustable track healing speed
  • Dynamic Snow Buildup on Objects – grow displaced snow directly on selected opaque MeshRenderers (static or moving!) with object-space anchored textures, upward surface angle filtering, and independent thickness/tessellation controls without needing separate snow-cap meshes
  • URP Snow Shader (InteractiveSnowURP) featuring tessellated thickness, exposed rock/soil slopes, compressed snow color, and view-dependent sparkle glints
  • Animated Demo Scene (Demo.unity) with uneven terrain, border rocks, kinematic & physics interaction objects, and a 60-second smooth camera tour
  • Procedurally generated textures (albedo, accumulation noise, sparkles, and snowflakes) and balanced default settings included

From the publisher's Asset Store listing.

Technical details

Optimized and easy to adjust to vast variation of hardware!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.4f1 Not listed Compatible Not listed
6000.2.0b8 Not listed Compatible Not listed

As listed on the Asset Store.