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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 38.4 MB
- Files
- 9
- Favorites
- 1
- Views in the past week
- 18
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- $4.99 on
Keywords
- Search for Asset Optimization
- Search for interior mapping
- Search for fake interior
- Search for VR
- Search for project optimization
- Search for mobile optimized
- Search for Mapping
- Search for performance optimization
- Search for Fake Interior Mapping
- Search for vr optimized
- Search for virtual reality
- Search for interior mapping vr
Fake Interior Mapping
A lightweight, high-performance Interior Mapping solution for the Built-in Render Pipeline. Add realistic 3D room depth to your buildings without any extra geometry. Perfect for PC, Mobile, and VR.
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Price history
Last 6 months
USDAsset preview
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Fake Interior Mapping screenshot 1
About this asset
Enhance your urban environments with this optimized Fake Interior Mapping package. This technique allows you to simulate detailed 3D rooms behind windows using only a single plane, significantly reducing draw calls and polygon count compared to traditional 3D interiors.
Key Features:
- Two Specialized Shaders: Includes both 2D Atlas and CubeMap versions to fit your workflow.
- Stand-alone Code: Shaders are self-contained with no external dependencies or include files, making them easy to integrate into any project.
- Extreme Performance: Highly optimized for Mobile and VR (Meta Quest) development where geometry budgets are tight.
- Customizable: Easily adjust room depth, tiling, and rotation to create variety across your building facades.
What's Inside?
- 2D Atlas Shader: Best for performance, allowing multiple room variations in a single texture sheet.
- CubeMap Shader: Best for high-fidelity reflections and 360-degree interior views.
- High-Quality Assets: Includes 3 ultra-high-resolution textures (5321x2544) to get you started immediately.
- Ready-to-use Demo Scene: A pre-configured scene showcasing both shader types in action.
From the publisher's Asset Store listing.
Technical details
Technical details
Render Pipeline: Built-in Render Pipeline only.
Shader Types: 2D Atlas Mapping & CubeMap Mapping.
Textures: 3 High-Resolution textures included (5321x2544 pixels).
Optimization: Mobile-friendly, PC-ready, and VR-compatible (Multi-pass and Single Pass).
Content: 2 Stand-alone Shaders, 3 Textures, 1 Demo Scene, and pre-configured Materials.
Workflow: Supports easy "drag-and-drop" onto any quad or window mesh.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.