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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 994 KB
- Files
- 90
- Favorites
- 3
- Views in the past week
- 9
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- Lowest recorded
- $10.50 on
Keywords
Monster Maker 2D – Custom Character Generator Pack
Generate endless 2D cartoon monsters instantly. Mix parts, recolor, randomize, and create unique creatures for games with a fast and easy modular workflow.
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Monster Maker 2D – Custom Character Generator Pack screenshot 1
About this asset
Monster Maker 2D - Custom Character Generator Pack is a modular 2D monster creation tool for Unity that helps you build colorful cartoon creatures quickly and without repetitive manual setup.
Instead of drawing every monster from scratch, you can assemble a character from separate visual parts, preview the result directly in the Inspector, and generate a wide variety of unique designs in just a few clicks. The package is built for fast content creation and is especially useful when you need multiple enemy variants, NPCs, collectible creatures, mascots, or playful characters for casual and family-friendly games.
The generator is based on a layered monster-building workflow. You can combine different body, legs, eyes, mouth, and horns / hair variations, then apply recoloring presets to instantly change the visual mood of the final character. This makes it easy to create monsters that feel related as part of one art style, while still giving each one its own silhouette and personality.
The included custom Inspector makes the workflow simple and visual. You can select parts using thumbnail pickers, switch between categories, apply color presets, fine-tune offsets, refresh the result instantly, or generate randomized monster variations for faster ideation. This is great for artists, designers, solo developers, and small teams who want to speed up production while keeping the final result polished and consistent.
This package is suitable for:
- 2D games
- mobile games
- educational games
- casual games
- children’s games
- enemy and NPC generation
- creature collection systems
- menus, avatars, icons, and promotional visuals
- rapid prototyping and placeholder-to-production workflows
The asset includes a ready-to-use prefab, demo scene, runtime generator component, custom editor tools, raster sprites, optional SVG source files, and a hue-shift sprite shader designed to support Built-in Render Pipeline, URP, and HDRP. The recoloring system preserves the original shading better than a simple flat tint, helping your monsters remain vibrant and readable.
If you want to create many 2D monster characters fast, keep a consistent cartoon style, and still offer plenty of variety inside your project, this pack is built exactly for that workflow.
From the publisher's Asset Store listing.
Technical details
- Modular 2D monster generator for Unity
- 5 modular character part categories:Body
Legs
Eyes
Mouth
Horns / Hair - 8 variations in each category
- Total modular raster parts: 40 PNG sprites
- Total source artwork files: 40 SVG files
- Approximate base combination count: 32,768 part combinations
- Included color presets: 6
- Combination potential with included presets: 196,608 visual variations
- Sprite resolution: 1024 x 1024 per raster part
- File formats included:PNG
SVG
C# scripts
Shader
Prefab
Demo scene
Documentation - Ready-to-use prefab included
- Demo scene included
- Custom Inspector included with:visual thumbnail part selection
category tabs
color preset swatches
one-click refresh
random monster generation
per-part offset adjustment - Runtime component included:MonsterCharacterGenerator.cs
- Editor tools included:custom Inspector editor
GameObject menu creation tool - Total C# scripts: 31 runtime script
2 editor scripts - Assembly definition files included for runtime and editor separation
- Cross-pipeline hue-shift sprite shader included
- Shader supports:Built-in Render Pipeline
Universal Render Pipeline (URP)
High Definition Render Pipeline (HDRP) - Automatic layered SpriteRenderer setup
- Automatic monster refresh in Edit Mode
- Randomization function included
- Adjustable local offsets for each monster part
- Optional backdrop support
- Optional automatic main camera configuration
- No external runtime dependencies required for the generator itself
- Suitable for production use, prototyping, customization systems, and content variation workflows
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.