Ogre Orc View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.21 or later
Package size
269.1 MB
Files
58
Views in the past week
7

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Ogre Orc

by SDKwarrior (opens in new tab)

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Low poly model for your game will be the main heroine of your game for you. Supports Built-in, URP, and HDRP

Price $64.99

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Price history

Last 6 months

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Price history for Ogre Orc, 6 months Current $64.99; lowest $64.99; highest $64.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Ogre Orc screenshot 1

Ogre Orc screenshot 1

About this asset

My portfolio on ArtStation www.artstation.com/sdkwarrior

👍 Ogre 5

A model for your amazing game, video, demo or movie.

👇 Key Features

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉Change color cloth and eye

👉Smart materials. Tatto

👇Animation (Yes)

Attack - 3

Walk - 2

Death - 1

Higt - 1

Idle - 1

Run - 1

👇 Polycount

➡️Character

BODY and Cloth and Hair

🐥 Faces 26k 🐥 Tris 51k 🐥 Verts 26k

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👇 Blendshapes

👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

👇 Modularity

👉The model is completely modular, you can remove or add any part you want.

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character

From the publisher's Asset Store listing.

Technical details

LODs: (No)

Rigged: (Yes)

Animation (Yes) - 9

Number of Characters: 1 Modular

Vertex Counts of Characters: (26k)

The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

Number of Textures: 24

Texture Resolutions: (4096x4096)

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (Yes)

Documentation Link: -

Important/Additional Notes: There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.

There are extra bones joint_Jaw, joint_Jaw1.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.21f1 Compatible Compatible Compatible

As listed on the Asset Store.