AssetOps - Asset Audit Toolkit OFFICIAL SALE

AssetOps is a Unity editor extension for auditing project assets, reviewing usage, safely cleaning up unused content, and reorganising assets with full developer control.

It scans your project to identify which assets are used and which are not, cross-checks references through scenes, and classifies results into Used Assets, Unused Assets, and Unused Folders. Instead of deleting unused content immediately, AssetOps moves it to a quarantine area where it can be reviewed, restored, backed up, or permanently removed when you are ready.

Asset reorganisation is always selection-based. You review the results, select what you want to act on, and choose where it goes: to a configured target folder, a shared folder, the folder of the scene that references it, or quarantine. Nothing moves unless you explicitly tell it to.

Key features include:

  • Used and unused asset detection with configurable scan roots
  • Scene cross-checking with scene usage count per asset
  • Scene ping support for quickly locating referencing scenes
  • Safe quarantine workflow with restore, backup, and delete support
  • Recursive and top-level-only audit folder modes
  • Scene-based result filtering with OR and Exclusive modes
  • Selection-based restructuring and assisted move tools
  • Scene package export as individual or combined UnityPackages
  • Persistent workspace settings and scan result cache
  • Addressables Group Map Sync for simple folder-to-group mapping
  • Addressables Folder Sync with a rule-based engine and template tokens

AssetOps is built for developers who want a deliberate, reviewable audit workflow rather than an automatic cleanup. It is suitable for solo developers and teams maintaining projects of any size.

For full version history and release notes, see the Changelog.