Stylized Fur & Fluf Shaders URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
5.7 MB
Files
82
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Stylized Fur & Fluf Shaders URP

by Esti (opens in new tab)

1 rating, too few to average

A highly optimized, interactive stylized fur and fluff shader system for URP. Features real-time collision deformation, wind physics, and three rendering techniques (Shell, Fin, Geometry

Price $4.99

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Price history

Last 6 months

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Price history for Stylized Fur & Fluf Shaders URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Stylized Fur & Fluf Shaders URP screenshot 1

Stylized Fur & Fluf Shaders URP screenshot 1

About this asset

Bring your characters, creatures, and environments to life with the Stylized Fur & Fluff Shaders URP. This package provides a highly customizable, performance-friendly fur solution designed specifically for the Universal Render Pipeline.

Interactive Collision DeformationWhat makes this package stand out is the built-in interactive physics system. With the included lightweight C# script, the fur physically reacts and flattens when touching surfaces or other objects. This adds a whole new layer of realism and juiciness to your project without the need for heavy physics calculations.

Highly CustomizableWhether you are creating a cute mascot, a fluffy monster, or a stylized grassy field, you can easily tweak the look. The package includes three distinct rendering techniques to suit your project's performance and visual needs:

  • Shell: Layer-based fur rendering for dense, fluffy looks.
  • Fin: Tessellation-based extruded fur for sharp, spiky edges.
  • Geometry: Geometric fur generation.

Features:

  • Fully customizable Fur Length, Density, and Thickness.
  • Dynamic Wind movement (adjustable frequency and amplitude).
  • Rim lighting controls to achieve the perfect cartoon/stylized look.
  • Alpha cutout and occlusion settings for depth simulation.
  • Both Lit (receives lighting/shadows) and Unlit variants included.

From the publisher's Asset Store listing.

Technical details

Key Features & Specifications:

  • Supported Pipeline: Universal Render Pipeline (URP).
  • Rendering Methods: Shell, Fin (Tessellation), and Geometry.
  • Interactivity: Included C# 'Fur Deformer' script sends real-time collision points to the shader for localized flattening.
  • Lighting: Custom Rim Lighting, Ambient Color blending, and Shadow Bias support.
  • Performance: Highly optimized HLSL code. Suitable for PC, VR, and Mobile platforms.
  • Custom Shader files (.shader and .hlsl includes).
  • Ready-to-use C# deformation scripts.
  • Preset Materials (Curly, Spiky, Soft variations).
  • Example 3D Models and Demo Scenes to test the physics.
  • High-quality Noise/Fur and Normal Map textures.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.