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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 27.6 MB
- Files
- 204
- Favorites
- 1
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $107.00 on
Keywords
JT Loader
- Price drop
JTLoader is a Unity JT import package for JT8/9/10 and PMI, enabling fast CAD visualization, assembly hierarchy reconstruction, and runtime loading.
Discount -75%
Previous price
$428.00
Price $107.00
Lowest recorded price
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JT Loader screenshot 1
About this asset
JTLoader is a Unity asset package for JT model ingestion and visualization, combining parsing, runtime loading, sample scenes, and WebGL support.
Its core value is an end-to-end pipeline: parse JT, build scene objects, and make the result production-usable without rebuilding CAD import logic from scratch.
THIRD-PARTY ASSETS
- Asset uses SharpCompress Licensed under the MIT License; see Third-Party SharpCompress_License.txt file in package for details.
- Asset uses System.Buffers Licensed under the MIT License (© .NET Foundation); see Third-Party System.Buffers_License.txt file in package for details.
- Asset uses System.Memory Licensed under the MIT License (© .NET Foundation); see Third-Party System.Memory_License.txt file in package for details.
- Asset uses System.Numerics.Vectors Licensed under the MIT License (© .NET Foundation); see Third-Party System.Numerics.Vectors_License.txt file in package for details.
- Asset uses System.Runtime.CompilerServices.Unsafe- Licensed under the MIT License (© .NET Foundation); see Third-Party System.Runtime.CompilerServices.Unsafe_License.txt file in package for details.
- Asset uses System.Text.Encoding.CodePages - Licensed under the MIT License (© .NET Foundation); see Third-Party System.Text.Encoding.CodePages_License.txt file in package for details.
From the publisher's Asset Store listing.
Technical details
Customization is strong and suitable for project-specific needs:
- Geometry and axes: configurable up-axis, model scale, and origin-centering.
- Rendering behavior: enable/disable edges, edge presentation, two-sided backface fix.
- Material pipeline: custom render shader and edge material (URP/Standard friendly).
- Runtime behavior: optional MeshCollider generation and edge hierarchy visibility control.
- Performance tuning: smooth internal-edge filtering, fast topology path, diagnostics logging.
- Platform adaptation: local file import plus WebGL async/network/file-picker workflows.
- Domain fit: especially useful for mechanical assemblies and JT files rich in PMI annotations.
- Technical Details: Main Capabilities
- Multi-version JT parsing with JT8/JT9/JT10 compatibility handling.
- LSG traversal and Unity hierarchy reconstruction.
- JT geometry decoding and Mesh generation.
- Material/color assignment with fallback logic.
- Edge generation and optional filtering pipeline.
- PMI line/text rendering.
- Parameterized import options for UI-driven or code-driven configuration.
- Synchronous and asynchronous import APIs.
- WebGL file acquisition and cached import flow.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.