JT Loader View on Asset Store (opens in new tab)

Package details

Latest version
1.3.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
27.6 MB
Files
204
Favorites
1
Views in the past week
7

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$107.00 on

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JT Loader

by LucasEvan (opens in new tab)

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JTLoader is a Unity JT import package for JT8/9/10 and PMI, enabling fast CAD visualization, assembly hierarchy reconstruction, and runtime loading.

Discount -75% Previous price $428.00 Price $107.00

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Price history

Last 6 months

USD
Price history for JT Loader, 6 months Current $107.00; lowest $107.00; highest $642.00 in this period. $0 $500 $1000 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 19 May 2026 v1.2.0 Version 1.3.0 released 8 Jul 2026 v1.3.0

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JT Loader screenshot 1

JT Loader screenshot 1

About this asset

JTLoader is a Unity asset package for JT model ingestion and visualization, combining parsing, runtime loading, sample scenes, and WebGL support.

Its core value is an end-to-end pipeline: parse JT, build scene objects, and make the result production-usable without rebuilding CAD import logic from scratch.

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THIRD-PARTY ASSETS

  • Asset uses SharpCompress Licensed under the MIT License; see Third-Party SharpCompress_License.txt file in package for details.
  • Asset uses System.Buffers Licensed under the MIT License (© .NET Foundation); see Third-Party System.Buffers_License.txt file in package for details.
  • Asset uses System.Memory Licensed under the MIT License (© .NET Foundation); see Third-Party System.Memory_License.txt file in package for details.
  • Asset uses System.Numerics.Vectors Licensed under the MIT License (© .NET Foundation); see Third-Party System.Numerics.Vectors_License.txt file in package for details.
  • Asset uses System.Runtime.CompilerServices.Unsafe- Licensed under the MIT License (© .NET Foundation); see Third-Party System.Runtime.CompilerServices.Unsafe_License.txt file in package for details.
  • Asset uses System.Text.Encoding.CodePages - Licensed under the MIT License (© .NET Foundation); see Third-Party System.Text.Encoding.CodePages_License.txt file in package for details.

From the publisher's Asset Store listing.

Technical details

Customization is strong and suitable for project-specific needs:

  1. Geometry and axes: configurable up-axis, model scale, and origin-centering.
  2. Rendering behavior: enable/disable edges, edge presentation, two-sided backface fix.
  3. Material pipeline: custom render shader and edge material (URP/Standard friendly).
  4. Runtime behavior: optional MeshCollider generation and edge hierarchy visibility control.
  5. Performance tuning: smooth internal-edge filtering, fast topology path, diagnostics logging.
  6. Platform adaptation: local file import plus WebGL async/network/file-picker workflows.
  7. Domain fit: especially useful for mechanical assemblies and JT files rich in PMI annotations.
  8. Technical Details: Main Capabilities
  9. Multi-version JT parsing with JT8/JT9/JT10 compatibility handling.
  10. LSG traversal and Unity hierarchy reconstruction.
  11. JT geometry decoding and Mesh generation.
  12. Material/color assignment with fallback logic.
  13. Edge generation and optional filtering pipeline.
  14. PMI line/text rendering.
  15. Parameterized import options for UI-driven or code-driven configuration.
  16. Synchronous and asynchronous import APIs.
  17. WebGL file acquisition and cached import flow.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.8f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.