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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.7 or later
- Package size
- 849 KB
- Files
- 45
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
Adaptive Chair – Modular Chair Customization
Adaptive Chair is a parametric, modular furniture system. Create dozens of variations from one prefab using simple Inspector controls. No textures, lightweight and perfect for fast prototyping.
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Last 6 months
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Adaptive Chair – Modular Chair Customization screenshot 1
About this asset
Adaptive Chair โ Parametric Chair Customization
Adaptive Chair is a modular system with parametric customization. It is designed for developers who want flexibility without complexity, performance, and speed.
Instead of importing dozens of separate chair models, you get one smart lightweight prefab that can generate many variations using simple Inspector controls.
๐ง Key Features
- Mix and match different:Modular Chair System
- Seats
- Backrests
- Legs
- Armrests
- Modify parts and proportions using dropdowns, toggles, and sliders:Inspector-Based CustomizationNo coding required.
- Seat types
- Backrest height and angle
- Legs height and angle
- Armrests toggle, angle and height
- Includes ready-to-use presets for developers who just want to drag, drop, and move on. Plug & Play Prefabs
- Ideal for mobile, URP, and low-memory projects. Performance FriendlyOptimized meshes and shared materials.
- Clean, simple shapes that fit prototypes, stylized games, and early production stages.Consistent Style
๐จ Materials & Performance
- This keeps memory usage low and makes the asset ideal for: No Textures RequiredAll chairs use simple, shared materials with flat colors.
- Mobile games
- Prototypes
- Performance-critical projects
- Change colors instantly by adjusting material values โ no texture editing needed.Easy Color Variations
- Clean, stylized shapes that work well for prototypes, low-poly, and minimalist art styles.Consistent Look
๐ Why This Pack?
- Save time during prototyping
- Avoid cluttering your project with dozens of similar models
- No textures = lower memory footprint
- Customize chairs without opening a 3D editor
- Faster iterations
- Easy to expand with future updates
๐งฉ Ideal For
- Indie games
- Game jams
- Student projects
- Prototypes & vertical slices
- Sims-like or interior-focused games
๐ Future Updates
This pack is designed to grow as a modular system.
Future updates may include:
โข More chair parts
โข Additional ready-to-use presets
โข Expanded parametric customization options
Future furniture packs will be compatible with this system.
Feedback and suggestions are always welcome.
๐ฌ Feedback & Future Updates
This asset is actively developed and your feedback really matters.
- (Tables, shelves, sofas, beds, desks, cabinets, etc.)What other parametric or modular props would you like to see next?
- Your feedback helps shape future updates and new packs.If you have ideas, suggestions, or missing features, please leave a review or comment.
Planned updates will be based on real user needs and requests.
๐ Updates
- Free updates will be provided when improvements or new variations are added.
- Future updates may include additional chair parts, presets, or quality-of-life improvements based on user feedback.
โค๏ธ Support & Thanks
Support is provided via Unity Asset Store messages.
If you have questions, suggestions, or encounter any issues, feel free to reach out.
If this asset saves you time or helps your project, please consider leaving a review.
It really helps independent creators continue improving and building useful tools.
Happy developing! ๐
From the publisher's Asset Store listing.
Technical details
๐ฆ Asset Technical Details
๐น Render Pipeline: URP (Universal Render Pipeline)
๐น Number of Textures: 0 (Solid Colors)
๐น Texture Dimensions: N/A
๐น Number of Prefabs: 1
๐น Polygon Count (Model): Parametric
๐น Minimum Polygon Count: 168 polygons
๐น Maximum Polygon Count: 591 polygons
๐น Rigging: โ No
๐น Animations: โ None
๐น UV Mapping: โ Not required
๐น LOD Information: โ No LODs included
๐ข Geometry
๐ธ Mesh Type: Procedural / Parametric
๐ธ Topology: Clean and optimized geometry
๐ธ Polygon Range: From 168 to 591 depending on configuration
๐ธ Mesh is generated and updated in real-time via Inspector controls
๐จ Materials
๐น Material Count: 1
๐น Material Type: URP Compatible (PBR)
๐น Texture Maps: None
๐น Color Customization:
๐ธPrimary Color
๐ธSecondary Color
๐น Style: Clean solid-color rendering (ideal for stylized or prototyping workflows)
โ๏ธ Parametric System
๐ธ Fully parametric chair controlled via Inspector
๐ธ Real-time updates (no manual mesh editing required)
๐ธ 625 preset combinations through part variations
๐ธ Infinite variations via size and proportion adjustments
๐ธ Designed for rapid iteration, prototyping, and customization
๐ Additional Notes
๐ธ Single Prefab Workflow โ All variations generated from one asset
๐ธ Lightweight โ No textures, minimal performance cost
๐ธ Drag & Drop Ready
๐ธ No coding required โ All parameters exposed in the Inspector
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.7f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.