Scene Size & Performance Analyzer View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
2022.3.55 or later
Package size
123 KB
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24
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Scene Size & Performance Analyzer

by Decnet Games (opens in new tab)

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Stop guessing your scene’s performance. The Scene Size & Performance Analyzer is a premium optimization suite built for Unity developers who need to identify performance bottlenecks before Production.

Discount -42% Previous price $39.99 Price $23.00

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Price history

Last 6 months

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Price history for Scene Size & Performance Analyzer, 6 months Current $23.00; lowest $19.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Scene Size & Performance Analyzer screenshot 1

Scene Size & Performance Analyzer screenshot 1

About this asset

MASTER YOUR SCENE COMPLEXITY

Whether you are building for Mobile, VR, or PC, this tool provides a comprehensive "Snapshot" of your scene's health, forecasting build size and rendering complexity with a single click.

The Scene Size & Performance Analyzer is the ultimate power tool for technical artists and level designers. It transforms the tedious task of scene optimization into an automated, visual workflow.

Why choose this tool? Unlike standard profilers that only work at runtime, this analyzer gives you Editor-Time Intelligence. Identify high-poly "Hotspots" instantly with the Visual Heatmap, find redundant files with Asset Deduplicator Pro, and compare scene versions using the Side-by-Side Matrix. It doesn't just show you the data—it predicts the future impact on your builds.

Equipped with an Automated Demo Architect, you can stress-test your project against "Polygon Nightmares" or "Lighting Hell" scenarios instantly. With its sleek, dark-themed dashboard and zero runtime overhead, this is the definitive tool for maintaining peak project efficiency. Optimize your workflow, reduce build sizes, and ensure your game runs smooth on every device.

🚀 CORE FEATURES

1. Professional Analysis Dashboard

Get a birds-eye view of your scene’s complexity. Track object counts, light sources, mesh density, and estimated build size instantly. No scanning, no waiting—just actionable data.

2. Visual Performance Heatmap

Identify bottlenecks directly in the Scene View. Objects are automatically color-coded based on vertex density (Green = Safe, Red = High Risk). Instantly spot the one high-poly asset that’s killing your frame rate.

3. Side-by-Side Comparison Matrix

Comparing two versions of a level? Use the Comparison Matrix to see a side-by-side breakdown of performance deltas. Track exactly how an update affected your object count or GPU load with visual progress bars and gain/loss percentages.

4. Build Size Forecasting

Wondering how big your next build will be? The Build Size Forecaster analyzes your active Build Settings to predict the footprint of your meshes, textures, and audio before you hit "Build".

5. Asset Deduplicator Pro

Save gigabytes of space. This tool scans your project for identical files stored in multiple locations. Merge them into a single reference and instantly reclaim your project's storage.

6. Demo Scenario Architect

Need to test your custom tools or shaders? Generate complex stress-test scenes with one click.

  • Polygon Nightmare: High-poly mesh stress test.
  • Lighting Hell: Real-time light source performance test.
  • Texture Bloat: Build size impact simulation.

✨ WHY YOU NEED IT

  • Zero Runtime Overhead: All logic runs strictly in the Editor. Your game stays clean.
  • Customizable Thresholds: Define what "High Risk" means for your project.
  • Clean SaaS Aesthetic: A premium dark-theme UI that feels like a native part of Unity.
  • One-Click Reports: Export HTML performance reports to share with your team.

GET SCENE SIZE ANALYZER TODAY AND SHIP OPTIMIZED GAMES

JOIN DISCORD | DOCUMENTATION | OTHER ASSETS

From the publisher's Asset Store listing.

Technical details

🚀 Key Features (30-Point Overview)

  • Scene Scanning
  • Performance Metrics
  • Real-time Analysis
  • Object Counting
  • Renderer Tracking
  • Mesh Auditing
  • Light Analysis
  • Build Forecasting
  • Size Estimation
  • Comparison Matrix
  • Side-by-Side Diff
  • Metric Deltas
  • Gain/Loss Indicators
  • HTML Reporting
  • Asset Deduplication
  • File Merging
  • Deep Clean Scan
  • Space Recovery
  • Visual Heatmap
  • Vertex Density
  • Risk Bounding-Boxes
  • Scene-View Gizmos
  • Interactive Indicators
  • Demo Architect
  • Scenario Generation
  • Polygon Stress-Test
  • Lighting Hell
  • Ultimate Mess
  • Custom Thresholds
  • Risk-Level Config

💻 Compatibility & Requirements

  • Supported OS: Windows, macOS, Linux, Android, iOS, WebGL, VR/AR, Console. (Agnostic - Editor side only).
  • Unity Versions: 2020.3 LTS, 2021 LTS, 2022 LTS, Unity 6 (and newer).
  • Render Pipelines: Standard, Universal (URP), High-Definition (HDRP).
  • Scripting Backend: Mono, IL2CPP.

📦 Package Contents

  • Full C# Source Code
  • Pro Editor Dashboard
  • Comparison Window
  • Deduplicator Window
  • Heatmap System
  • Stress-Test Demo Builder
  • Comprehensive Documentation (5 Manuals)
  • Sample Performance Profiles

DOCUMENTATION

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.55f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.