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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.2 or later
- Package size
- 20 KB
- Files
- 2
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
TimerX - Timer Utility
A simple timer utility package to skip the hassle of co-routines.
Price $4.99
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Price history
Last 6 months
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TimerX - Timer Utility screenshot 1
About this asset
TimerX implements a number of timer utilities to tidy up code and skip out on co-routines. The system is lightweight and has no setup, just download and start coding.
From the publisher's Asset Store listing.
Technical details
Base Operations:
- Wait - Wait for a duration before performing an action.
- WaitForFrames - Wait for a number of frames before performing an action.
- Countdown - Counts down during a set duration.
- Tick - Invokes every frame for a duration.
- TickEachSeconds - Invokes every x seconds for y duration.
- TickEachFrames - Invokes every x frames for y duration.
- EaseTick - Invokes every frame and returns an eased float.
- WaitUntil - Waits to invoke until a provided bool is true.
- WaitWhile - Waits to invoke until a provided bool is false.
- Repeat - Repeats an action a number of times with a delay between each one.
- RepeatInfinite - Repeats an action infinitely with delay until asked to stop.
TimerUtility Operations:
- MoveTo - Moves an object from point a to point b.
- ScaleTo - Scales an object from scale a to scale b.
- ChangeColor - Changes a sprites color from color a to color b.
- Fade - Fades the alpha of an image over time.
- Pulse - Makes an object grow and shrink over time.
- Shake - Makes an object shake.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.2f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.