Ultimate Footsteps MegaPack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
26.5 MB
Files
384
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8
Views in the past week
14

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Ultimate Footsteps MegaPack

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Ultimate Footsteps MegaPack: Data-Driven Audio System

Price $29.99

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Price history for Ultimate Footsteps MegaPack, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Ultimate Footsteps MegaPack video 1

About this asset

The Ultimate Footsteps MegaPack is a grade footstep audio system that completely separates shoe sounds from surface sounds.

Ultimate Footsteps MegaPack Full Sound List

Native Unity Detailed Guide

Wwise Detailed Guide

FMOD Detailed Guide

Whether you are using Unity's Native Audio, or industry-standard middleware, this pack is ready to go out-of-the-box.

  • IMPORTANT PREREQUISITE: YOU MUST INSTALL THE MIDDLEWARE FIRST Selecting FMOD or Wwise in our Setup Window does not automatically download or install the FMOD Studio or Wwise integration packages into your Unity project.

FMOD & Wwise Integration

Use our custom Editor Window to switch between Native Unity Audio, FMOD, or Wwise. The system uses Preprocessor Directives to recompile the scripts instantly, ensuring ZERO library conflicts and a clean console. Just type your Event and Parameter names in the Inspector, and the script handles the rest!

KEY FEATURES:

Composite Audio Architecture: Engine plays (Shoe Sound + Surface Sound) simultaneously for ultimate realism.

Smart Surface Detection: Uses a downward Raycast to read Unity PhysicMaterials and automatically switch audio profiles.

Data-Driven Workflow: Create ScriptableObject Surface Profiles once and share them across all your characters, enemies, and NPCs.

5 Movement States Supported: Automatically routes sounds for Walk, Run, Crouch, Jump, and Land.

Micro-Variations: Configurable random pitch and volume ranges for dynamic, organic playback.

INCLUDED (319 Audio Clips):

  • 16 Surface Types: Carpet, Concrete, Dirt, Glass Crumble, Grass, Gravel, Ice, Leaves, Metal, Mud, Sand, Snow, Stone, Swamp, Water, and Wood.
  • 3 Shoe Types: Boots, Generic Shoes and Leather Boots.
  • 100% Commented C# Source Code (Clean, modular, and namespaced).
  • Custom Editor Tool for Audio Engine switching.
  • Demo Scene

PDF Documentation (including a Middleware Integration Guide) to get you started in 3 minutes.

Perfect for FPS, RPG, Stealth, and Adventure games.

Render Pipeline Compatibility: The audio system, C# scripts, and integrations (Native/FMOD/Wwise) are fully compatible with ALL render pipelines (Built-in, URP, HDRP). Note: The visual materials in the included Demo Scene are configured for the Built-in pipeline. If you use URP/HDRP, you may need to click "Upgrade Project Materials to URP/HDRP Materials" for the demo scene to display correctly.

From the publisher's Asset Store listing.

Technical details

Audio file types: WAV

Sample rate: 48khz

Bit depth: 24bit

Loopable: NO

Additional: MONO

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.