FastConstraint View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
57 KB
Files
4
Favorites
7
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

FastConstraint

by ShenDengArts with HIIIO (opens in new tab)

No ratings yet

Fast Constraint lets a transform: aim toward a target stretch toward a target It is meant to provide a fast, and flexible alternative for simple runtime aim-and-stretch behaviors in Unity.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for FastConstraint, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

FastConstraint screenshot 1

FastConstraint screenshot 1

About this asset

FastConstraint is a lightweight runtime Unity constraint for procedural aim and stretch behavior. 

The component can automatically detect the best tracking axis when a new target is assigned, blend the result with a global weight, and optionally preserve the original angular offset using Keep Local Rotation. It also supports optional volume preservation during scaling.

For more stable results in real production hierarchies, the script evaluates its internal math in the nearest shared ancestor space between the constrained object and the target. This makes it suitable for helper bones, empty transforms, child-driven geometry, and other lightweight runtime setups.

FastAimConstraint is designed for fast procedural workflows where you want a compact alternative to heavier rigging systems while still keeping useful control over aim direction, stretch response, and hierarchy behavior.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Compatible

As listed on the Asset Store.