MMORPG - RPG: Cute Heroes Character Bundle Pack View on Asset Store (opens in new tab)

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6000.4.0 or later
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MMORPG - RPG: Cute Heroes Character Bundle Pack

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This Fantasy Character Pack is a Cute themed, ready to use solution for RPG projects with customizable characters, weapons, armor, and props.

Price $59.99

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Price history

Last 6 months

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Price history for MMORPG - RPG: Cute Heroes Character Bundle Pack, 6 months Current $59.99; lowest $29.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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MMORPG - RPG: Cute Heroes Character Bundle Pack screenshot 1

MMORPG - RPG: Cute Heroes Character Bundle Pack screenshot 1

About this asset

⚔️ Fantasy Character Pack | Download Demo

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⭐ Key Highlights

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  • 🧙 4 Classes: Knight, Archer, Lancer, Wizard
  • 👗 60 Unique Armor Sets (Heavy, Light, Robe) for male & female
  • 🗡️ 40 Unique Weapons with 10 color variations each - total 80
  • 🧍 23 Unique NPCs
  • 📦 62 Unique Items & Props
  • 🎭 20 expressions, eye color options, 10 hairstyles, 5 moustaches, 4 beards with color variations.
  • 💾 Save characters as Prefabs instantly

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🧩 Character Customization

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Full customization handled by CharacterCustomizer. The in-game Hero Menu gives players access to every option at runtime.

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🗡️ Weapon Class & Level

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  • Select a class (Knight, Lancer, Archer, Wizard) using the class icons
  • 20 weapon appearances per class, navigate with left / right arrows

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🛡️ Armor Type & Level

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  • Heavy Armor, Light Armor, Robe — each with 10 level variants
  • Selecting a class auto-suggests a matching armor type, always overridable

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🎨 Body Color & Appearance

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  • Cycle through a shared color palette: skin tone, hair, and outfit change together
  • Cycle hair and beard styles independently, toggle visibility for helmet-ready looks
  • 20 face expressions + separate eye color control

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🧑‍🤝‍🧑 Gender & NPC Mode

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  • Toggle male / female, applies to both hero and NPC mode
  • NPC Mode switches to a villager-style appearance set, built on the same rig and pipeline

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🧩 Body Part Visibility

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  • Show or hide individual body parts
  • Ideal for layered armor and mix-and-match outfit systems

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💾 Save as Prefab

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Once the look is finalized, PrefabSaver writes the character to a prefab asset, ready to drop into any scene.

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📦 62 Unique Items & Props

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  • Jewel Box (x4)
  • Tonic Bottle (x4)
  • Hybrid Potion — Small / Big
  • Health Potion — Small / Big
  • Mana Potion — Small / Big
  • Gold — Small / Medium / Big / Coin Big
  • Coin Small
  • Item Box (x4)
  • Big Chest
  • Pouch — Small (x3) / Big (x3)
  • Scroll (x3)
  • Sack
  • Gem
  • Rug — Red / White
  • Silver — Small / Medium / Big / Coin Small / Coin Big
  • Pot (x10)
  • Golden Key (x4)
  • Silver Key (x4)
  • Box (x2)

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🎮 Demo Scene

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⚙️ Recommended Experience

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Adjust only Class, Hair, Beard, and Colors in the Customization (E) menu. Avoid manual weapon or armor changes — equipment upgrades automatically as you level up.

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⭐ Experience & Levels

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  • Max level: 100
  • EXP scales with monster zone and rarity
  • Normal: base EXP
  • Elite: 1.5× EXP, 2× HP, 1.5× damage
  • Boss: 2× EXP, 3× HP, 2.5× damage
  • Bonus EXP for fighting above your level — zero EXP for fighting far below

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🗡️ Weapon Upgrade

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Weapon class cycles every stage: Knight → Lancer → Archer → Wizard 10 tiers per class, appearance upgrades every 5 levels (20 models per class total).

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🛡️ Armor Upgrade

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3 armor types, 10 tiers each. One tier unlocked every 10 levels across all 100 levels.

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📊 Stat Scaling

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HP, damage, energy, and speed scale with level via configurable growth curves. Tune in Data / Level / StatScaler.asset.

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🧑‍🌾 Hunter NPCs

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Hunter NPCs share the same movement, combat, and progression systems as the player — giving the demo the feel of a live MMORPG.

  • Roam the field and hunt monsters autonomously
  • Level up, switch weapon class, and grow stats just like the player
  • Kite enemies when health drops low
  • Display nameplates with class and current level
  • 8 archetypes: male / female × Knight / Lancer / Archer / Wizard

From the publisher's Asset Store listing.

Technical details

Number of textures: 1 Color Palette texture for all objects. More than 10 textures for demo / vfx / ui elements etc.

Texture dimensions: 2048

Polygon count of [Model Name]: Modular parts vary per item (see min/max)

Minimum polygon count: ~300 tris (per part)

Maximum polygon count: ~3–4k tris (per part)

Number of meshes/prefabs 300 prefab

Rigging: Yes

Animation count: 41 FBX - +2 .anim

Animation type list

  • ExpressionsDisappointed, HappyDance, Laugh, No, Surprised, Talk, Wave, Yes
  • Movements Death, GetDamage, HappyIdle, Idle, Run, Run2, Walk, Jump
  • Monsters attack1, attack2, attack3, death, getdamage, idle, walk
  • Archer attack_bow, attack_bow2, attack_bow3
  • Knight sword_attack1, sword_attack2, sword_attack3
  • Lancer attack_spear1, attack_spear2, attack_spear3
  • Wizard attack_wizard1, attack_wizard2, attack_wizard3
  • Weapon Layers equip_cycle_l_hand, equip_cycle_r_hand, holding_bow, holding_shield, holding_spear, holding_staff
  • UV mapping: Yes

LOD information (count, number of levels) : 10 Prefab has LOD

Types of materials and texture maps : URP Lit (PBR — Metallic workflow)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.0f1 Not listed Compatible Not listed

All character models and environment prop objects sharing same texture so very easily adaptable to other pipelines.

As listed on the Asset Store.