Glitch TV Effect Screen Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.28 or later
Package size
1.6 MB
Files
18
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1
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11

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Glitch TV Effect Screen Shader

by Adrift Team (opens in new tab)

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Customizable fullscreen TV Glitch Effect for Unity. Control noise, glitch strength, scanlines, animation curves, and timing to create retro TV interference and screen distortion effects.

Price $15.00

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Price history

Last 6 months

USD
Price history for Glitch TV Effect Screen Shader, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Sep Oct Nov

Asset preview

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Glitch TV Effect Screen Shader screenshot 1

Glitch TV Effect Screen Shader screenshot 1

About this asset

Create authentic retro television interference and screen distortion effects across your entire scene with this customizable Unity TV Glitch Effect.

This fullscreen shader effect is designed to simulate analog TV signal corruption, static noise, scanline distortion, and visual glitches through an intuitive controller component. Fine-tune the look and behavior of the effect in real time using adjustable parameters and animation curves.

Adjustable Parameters

  • Max Noise Amount – Controls the intensity of static and visual noise.
  • Max Glitch Strength – Defines the maximum distortion and glitch displacement.
  • Max Scan Lines Strength – Adjusts the visibility and intensity of scanlines.
  • Time To Finish Animation – Controls the duration of the glitch effect.
  • Animation Curve – Customize how the effect evolves over time.
  • Loop Mode – Enable continuous looping effects.

Features

  • Fullscreen effect affecting the entire rendered scene
  • Highly customizable visual distortion
  • Retro CRT and TV interference aesthetics
  • Runtime parameter control
  • Custom animation curve support
  • Looping and one-shot animations
  • Easy setup and integration
  • Performance-friendly implementation

Ideal for horror games, cyberpunk projects, sci-fi interfaces, damaged camera effects, signal disruption sequences, and retro-inspired visual experiences.

From the publisher's Asset Store listing.

Technical details

  • 1 Shader
  • 2 Materials
  • 4 Prefabs
  • 1 Controller Script
  • Fullscreen screen-space effect
  • Runtime configurable parameters

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.28f1 Not listed Compatible Not listed

As listed on the Asset Store.