Detail Shadows View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
75 KB
Files
7
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Detail Shadows

by YSA - Youssef Af (opens in new tab)

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A simple to use Screen Space Contact/Micro Shadows solution for URP

Price $10.00

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Price history

Last 6 months

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Price history for Detail Shadows, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Detail Shadows screenshot 1

Detail Shadows screenshot 1

About this asset

Detail Shadows is a simple to use, screen-space shadow implementation for URP designed to capture small shadow details that are typically lost due to shadow map bias and resolution limitations in shadow buffers.

It completely objects independent and have a small constant cost on your performance.

Performance :

0.1ms at 1080p | 8 samples | RTX 3060 mobile

Current Limitations :

- Currently support only the main directional light.

- Doesn't work perfectly with very thin objects (like thin grass).

- Not tested with XR 

Supported Unity Versions :

- Unity 6+

From the publisher's Asset Store listing.

Technical details

Features :

- Simple Renderer feature that you can simply add.

- Computes shadow via raymarching the depth buffer so it has a constant cost that doesn't depend on the number of objects in scene.

- Doesnt't require TAA since it's not using any noise.

- Can be applied to limited distance from camera to avoid over shadowing far objects.

Requirements :

- Currently only support Unity6+ URP (RenderGraph)

- Needs the "Screen Space Shadows" feature to work properly

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Not listed Compatible Not listed

As listed on the Asset Store.