Easy Batch Renamer View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.0 or later
Package size
60 KB
Files
4
Favorites
2
Views in the past week
7

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Keywords

Easy Batch Renamer

by Easy Studio Assets (opens in new tab)

1 rating, too few to average

Editor tool to batch-rename selected Project assets and hierarchy game objects with preview, validation, and Undo. Modes: find/replace, prefix, suffix, sequential, manual names.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Easy Batch Renamer, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Easy Batch Renamer screenshot 1

Easy Batch Renamer screenshot 1

About this asset

Batch Renamer speeds up Project-window renames: select assets, pick a mode (Find & Replace, Add Prefix/Suffix, Sequential Numbering, or Manual with per-asset fields), review the Old → New preview, then Execute. Blocks duplicate names and unsafe collisions; supports Undo. Menu: Window → EasyTools → Batch Renamer.

From the publisher's Asset Store listing.

Technical details

Package contents

  • Single editor utility: BatchRenamerWindow under namespace EasyTools.BatchRenamer, located in an Editor folder so it is excluded from player builds.

APIs used

  • AssetDatabase for renaming selected assets (RenameAsset), plus SaveAssets / Refresh after a batch completes.
  • Selection.assetGUIDs / GUIDToAssetPath to read the current Project-window selection.
  • Unity Undo is registered before renames where supported (reflection may be used for rename/move undo hooks depending on Unity version) and grouped for a single undo step when possible.

Requirements

  • Unity Editor only; no runtime components are required for this tool.
  • Tested Unity version: Unity 6.4

Dependencies

  • No third-party packages required; uses Unity Editor assemblies only.

Limitations / notes

  • Operates on asset paths and file/folder names in the Project window; it does not rename GameObjects in the Hierarchy.
  • Very large multi-selections may take longer to preview and execute, as with any bulk asset operation.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.