Directional Dissolve Shader (2D) View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
6000.0.23 or later
Package size
5.4 MB
Files
76
Views in the past week
12

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Directional Dissolve Shader (2D)

by Project G.A.M.E.D.E.V. (opens in new tab)

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Directional dissolve shader for 2D sprites.

Price $20.00

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Price history

Last 6 months

USD
Price history for Directional Dissolve Shader (2D), 6 months Current $20.00; lowest $10.00; highest $20.00 in this period. $0 $10 $20 21 Sep 5 Oct 19 Oct 2 Nov Version 1.1.1 released 16 Sep 2026 v1.1.1

Asset preview

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Directional Dissolve Shader (2D) screenshot 1

Directional Dissolve Shader (2D) screenshot 1

About this asset

NOTE: This is the 2D version of our 3D Dissolve Shader. If you have already purchased the 3D shader, you can get this one for a reduced price.

IMPORTANT! This asset requires the Shader Graph package for the shaders to work.

The Shader Graph package already comes bundled with most Unity versions and rendering pipelines, but it can also be imported into your project from the Package Manager window inside the Unity Editor.

Additionally, the 2D PSD Importer package is required for one of the demo scenes that showcases the shader used on a complex .psb object, but it is not a requirement for the shader itself.

Both of these packages are already included in 2D URP projects created with Unity 6+, and they can always be imported from the package manager.

This asset supports Unity 6.0+ and the Universal Render Pipeline (URP) only. It includes separate shader versions for both the URP Universal Renderer and the URP 2D Renderer.

This 2D Directional Dissolve Shader allows you to dissolve sprite elements by gradually moving an emissive dissolve wave across their surface. The dissolve effect can be either uniform or directional, making it ideal for disappearing enemies, magical transitions, energy wipes, and stylized sprite destruction. Ready to use out-of-the-box. Fully customizable. For Unity 6.0+.

The shader preserves the familiar URP lit material options, letting you combine the dissolve effect with features such as normal maps, emission, metallic properties, and ambient occlusion. The dissolve itself is highly customizable, with controls for edge thickness, edge color, controller value, direction angle, noise type, and noise scale.

The asset also includes a controller script which allows you to animate the effect at runtime and create advanced effects, such as rotating dissolve angles, changing dissolve colors, and stacked animated effects, on the same sprite. Alternatively, you can modify each shader property from your own scripts.

FEATURES:

  • Directional or uniform emissive dissolve effect
  • Customizable dissolve angle and movement
  • Multiple noise modes: Gradient, Voronoi, and Simple Noise
  • Adjustable dissolve edge thickness and HDR edge color
  • Runtime animation via included controller script
  • Support for both URP Universal Renderer and URP 2D Renderer

BONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed standard lit shader. It can be imported into your own custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc. For more information, see our FREE Reconstructed Lit Shader.

Industrial-Grade Quality Control

Stability and compatibility are verified through a continuous integration pipeline that runs automated tests across different Unity versions, render pipelines, and OS versions in the cloud. This helps detect issues that may not appear on local machines and improves test repeatability and reliability.

Documentation

You can download the following document deliverables (.pdf files) concerning this asset (also included in the package):

For further information, visit the shader's page on our website.

For further technical details, visit the shader's documentation page.

NOTE: This shader is based on our old Directional Dissolve Shader for Unity versions below Unity 6.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.0f1 Not listed Compatible Not listed
6000.4.0f1 Not listed Compatible Not listed
6000.3.5f2 Not listed Compatible Not listed
6000.2.0f1 Not listed Compatible Not listed
6000.1.0f1 Not listed Compatible Not listed
6000.0.23f1 Not listed Compatible Not listed

Compatible with URP ONLY (both Universal Renderer and 2D Renderer).

HDRP and Built-in Renderer are NOT supported!

As listed on the Asset Store.