Strategy Camera Controllers View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
6000.0.73 or later
Package size
3.1 MB
Files
188
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2
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3

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Strategy Camera Controllers

by Parallel Cascades (opens in new tab)

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A collection of strategy game cameras in the classic Blizzard-RTS style, as well as modern simulation and tactics game cameras.

Price $24.99

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Price history

Last 6 months

USD
Price history for Strategy Camera Controllers, 6 months Current $24.99; lowest $17.49; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 19 May 2026 v1.2.0 Version 1.2.1 released 21 May 2026

Asset preview

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Strategy Camera Controllers screenshot 1

Strategy Camera Controllers screenshot 1

About this asset

A collection of strategy camera controllers built for PC games with Mouse+Keyboard controls with Unity’s New Input System.

Documentation | Demo | Free Version | Discussions

Includes distinct camera styles inspired by classic genre staples:

  • Classic RTS camera (Blizzard RTS style - Warcraft, Starcraft-like)
  • Tactical war camera (Total War style)
  • Simulation camera (Overhead camera with full pitch, yaw, and pan control).
  • Orthographic (Isometric) classic RTS camera

Includes sample scenes, ready-to-use prefabs, basic cursor sprites, and extensible and well-documented code.

Advanced features include:

  • Automatic elevation adjustment for cameras - rise above terrain curves, buildings, and obstacles to avoid clipping.
  • Interactable minimaps - for UIToolkit and UGUI, click on minimaps to move the camera.
  • Custom Cursor state system with Scriptable Objects
  • Editor tools to constrain the cursor to the game view window for edge scrolling (works in Editor Play mode and in builds).

From the publisher's Asset Store listing.

Technical details

Features:

  • Uses Unity's new Input system - all keys and interactions are fully rebindable
  • Modular, extensible code architecture
  • 3 camera controller types included:
    • Classic RTS Camera (Fantasy and Sci-Fi variants)
    • Simulation Camera
    • Tactical War Camera
  • Ready-to-use prefabs and sample scenes
  • Keyboard + mouse controls
  • Screen-edge scrolling and custom editor code for cursor confinement in the Editor
  • Zoom-dependent movement scaling
  • Camera bounds support
  • Automatic terrain/obstacle elevation adjustment using layers
  • Dynamic cursor system using ScriptableObjects and cursor state switching
  • Custom Editor cursor confinement system
  • Automatic Game View focus detection (camera stops and cursor is freed when Game view not in focus)
  • UI interaction examples (UI Toolkit + uGUI)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.73f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.