Smart Inspector - Scene Validator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.1 or later
Package size
5.6 MB
Files
166
Favorites
2
Views in the past week
8

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Smart Inspector - Scene Validator

by BoneCracker Games (opens in new tab)

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Real-time scene validator for Unity. Catches errors, UI issues, missing references, warnings, and possible improvements before you press Play.

Discount -88% Previous price $40.00 Price $5.00

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Price history

Last 6 months

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Price history for Smart Inspector - Scene Validator, 6 months Current $5.00; lowest $5.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Smart Inspector - Scene Validator screenshot 1

Smart Inspector - Scene Validator screenshot 1

About this asset

Smart Inspector - Scene Validator validates your GameObjects in real-time as you work. No need to press Play to discover something's broken. Just select any object in the Hierarchy and instantly see configuration mistakes, missing references, performance pitfalls, and best practice violations right in the Inspector.

Results appear directly inside Unity's Inspector panel, as severity icons in the Hierarchy window, and in a dedicated EditorWindow. You don't have to change your workflow, Smart Inspector fits into it.

Comprehensive rules across 14 categories catch issues in Physics, UI/Canvas, Audio, Cameras, Animation, Navigation, Rendering, Particle Systems, Prefabs, and more. Every issue includes a clear explanation of what's wrong and why it matters. Most come with a one-click Fix button, fully undo-safe.

Scan your entire scene with one click. Smart Inspector evaluates every GameObject in batches without freezing the editor, groups results by object, and lets you search, filter, and batch-fix issues across the whole scene. Export results as a professional HTML report or structured JSON.

Catch issues before Play mode. Enable pre-play validation to automatically check your scene before entering Play mode. Block or warn based on severity, so nothing slips through.

Built to stay out of your way. Choose from Minimal, Balanced, or Verbose notification presets, or fine-tune exactly which rules, categories, and severities you want to see. Dismiss results for the session or permanently ignore specific rules on specific objects. Quiet Mode turns off all passive notifications while keeping the window available on demand.

AI-powered analysis. Go beyond static rules with contextual analysis that catches cross-component interactions, semantic issues, and performance implications like detecting a Rigidbody on a UI element that will never need physics. Includes follow-up chat for investigation.

Additional features:

  • Full light and dark theme support
  • Keyboard shortcut (Ctrl+Shift+I) to open
  • Scene backup before bulk fixes
  • Welcome window with guided setup
  • Pipeline-agnostic (Built-in, URP, HDRP)
  • Unity 6 compatible
  • Zero runtime overhead — purely Editor code

Whether you're learning Unity or managing a large production project, Smart Inspector helps you catch mistakes early, fix them fast, and ship with confidence.

From the publisher's Asset Store listing.

Technical details

  • Comprehensive rules across 14 categories (Physics, UI, Audio, Camera, Animation, Navigation, Rendering, Particles, GameObject, Components, Tags, Prefabs, Project Settings)
  • Instant validation on selection change. No need to enter Play mode
  • One-click Fix buttons with full Undo/Redo support
  • Fix All button to resolve multiple issues at once (single Undo step)
  • Inspector panel integration. See issues directly inside Unity's Inspector window
  • Scene-wide scanning with batched processing for large scenes
  • Hierarchy severity icons for at-a-glance project health overview
  • Three severity levels: Error, Warning, Info with customizable filters
  • Notification presets: Minimal, Balanced, Verbose or fully custom
  • AI powered analysis via Claude API for deeper contextual insights
  • Pipeline agnostic works with Built-in, URP, and HDRP
  • Zero runtime overhead. 100% Editor-only, no code in your builds
  • Built with UI Toolkit for a modern, responsive editor experience
  • Non-intrusive, never modifies your project without explicit action
  • Supports Unity 6 LTS+

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.1f1 Compatible Compatible Compatible

As listed on the Asset Store.