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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.1 or later
- Package size
- 42.0 MB
- Files
- 15
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- 1
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Insect Warriors — Low Poly Armored Character Pack
Three insect-themed armored warriors: Stag Beetle, Mantis, and Wasp. Each character is fully rigged, compatible with FREE Mixamo animations. Designed for performance-first pipelines.
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Insect Warriors — Low Poly Armored Character Pack screenshot 1
About this asset
Unleash the Swarm
Meet three armored warriors inspired by nature's fiercest insects. Each character fuses a distinct insect silhouette with sleek, tokusatsu-style exoskeletal armor — instantly recognizable, impossible to mistake for generic fantasy NPCs.
Every character uses a standard Humanoid rig with full finger bones, meaning you can plug any of the 2,600+ free Mixamo animations directly — no retargeting headaches, no broken fingers, no extra setup.
Built for Mobile and VR First
Each model has ~10,000 triangles with clean, hand-optimized topology. Materials use a single 2048×2048 texture per character, keeping draw calls to a minimum.
From the publisher's Asset Store listing.
Technical details
Characters: 3 (Stag Beetle, Mantis, Wasp)
Polygon Count: ~10,000 triangles per character
Rig
- Humanoid skeleton with full finger bones
- Mecanim-compatible
- Mixamo-compatible (2,600+ FREE animations)
Textures: 2048×2048 per character (you can resize them inside Unity)
Materials: 1 material per character (single draw call each)
File Formats: FBX + Unity Package (.unitypackage)
Render Pipelines: Universal Render Pipeline (URP)
Unity Version: 2020.3 LTS or newer
Materials
These avatars were created using the Universal Render Pipeline (URP). However, each avatar uses a simple material with a single diffuse texture, making them easy to adapt to any render pipeline — Built-in, URP, or HDRP.
If you are not using URP, simply create a new material in your pipeline of choice and assign the diffuse texture extracted from the FBX. No additional setup is required.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.1f1 | Compatible | Compatible | Compatible | Compatible |
These avatars were created using the Universal Render Pipeline (URP). However, each avatar uses a simple material with a single diffuse texture, making them easy to adapt to any render pipeline — Built-in, URP, or HDRP.
If you are not using URP, simply create a new material in your pipeline of choice and assign the diffuse texture extracted from the FBX. No additional setup is required.
As listed on the Asset Store.