Fence Modular System View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
6000.0.80 or later
Package size
1.7 GB
Files
480
Favorites
3
Views in the past week
17

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Fence Modular System

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Price $19.99

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Price history

Last 6 months

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Price history for Fence Modular System, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.1 released 14 May 2026 v1.1.1 Version 1.2.0 released 17 Aug 2026 v1.2.0 Version 1.2.1 released 21 Oct 2026 v1.2.1

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Fence Modular System screenshot 1

Fence Modular System screenshot 1

About this asset

Fence Modular System

Build complete fence systems directly in the Scene View - no manual prefab placement, no tedious alignment. The Fence Modular System is an Editor tool that lets you construct, extend, and modify modular fences through a guided, snap-based workflow. Just click, preview, and build.

Prefer to test first? A free LITE version is available - see the link at the bottom.

✨ Key Features

- Scene View Construction:

Build fences entirely within the Scene View. Direction arrows guide your placement and a real-time ghost preview shows exactly what will be built before you commit.

- Automatic Placement Validation:

The ghost start post automatically detects invalid surfaces - slopes, obstacles, or objects that would prevent proper construction. Invalid placements are visually indicated before you even click. When no surface is detected, the post automatically snaps to Y0.

- Continue Build Mode:

Extend any existing fence from its end posts. Select a post, pick a direction, and keep building - the system seamlessly connects new segments to your existing structure.

- Corners:

90° corners are fully integrated into the building workflow. The system places the correct corner post and adjusts orientation automatically depending on your build direction.

- Close Loop:

Connect the end of a fence back to an existing post to form a closed circuit. The system detects proximity, highlights the connection in green, and replaces posts with the correct type on commit.

- Animated Gates:

Single and double gates are included for every fence type - fully integrated into the snap-based workflow with matching post connections. All gates feature working open/close animations.

- Flip:

Flip entire fences or individual elements to mirror their appearance. Gate animations are automatically flipped along with the visuals.

- 5 Fence Types with Seamless Switching:

Switch entire fences between five distinct types with a single click: Picket Fence, Privacy Fence, Wrought Iron Fence, Split Rail Fence, and Concrete Fence. Each type comes with 4 New and 4 Worn texture sets. All types share standardized snap points - switching is a seamless prefab swap with no repositioning required, and your current selection is preserved.

- Smart Selection & Deletion:

Clicking a section automatically co-selects its connected posts for visual clarity. Shift-click to multi-select sections - posts between them are highlighted automatically. Deleting a section triggers automatic post repair: orphaned end posts are converted to the correct type, maintaining a clean structure.

- Post Protection:

Posts cannot be accidentally deleted. The system intercepts delete commands on posts to prevent broken fences.

- Full Undo:

Every action - including full Continue Build sessions - is grouped into a single undo step. Ctrl+Z reverts the entire operation, not individual pieces.

- Slope Tolerance:

A built-in 3° slope tolerance ensures fences can only be placed on surfaces with a maximum slope of 3°.

- Performance-Friendly:

Each fence type uses only 1 material regardless of length or complexity. Combined with Unity's Static Batching, draw calls stay minimal even in large scenes. Every element ships with three LOD levels.

🧱 Post Types

The system includes three post types that are automatically managed during construction:

- End Post (E) - Placed at the start and end of every fence segment

- Middle Post (M) - Connects two sections in a straight line

- Corner Post (C) - 90° connection between two sections

🎯 Built for Fences

Purpose-built for modular fence construction - every feature, from snap logic to automatic post type management, is designed around how fences actually work in real-world applications.

📦 What's Included

- Complete Editor tool. The fences themselves need no runtime scripts; only the animated gates carry a lightweight runtime component and an Animator to drive open and close.

- 5 Fence Types: Picket, Privacy, Wrought Iron, Split Rail, Concrete

- 200 Textures total: 4 New and 4 Worn texture sets per type

- Normal and BaseColor maps for all pipelines, MaskMap for HDRP, AO and MetallicSmoothness for Built-In and URP

- All post types, straight sections, corners, and single/double animated gates per fence type

- Full Built-In, URP, and HDRP render pipeline support

🆓 Try Before You Buy

New here? Grab the free LITE version and test the complete editor tool in your own project first - it includes 2 of the 5 fence types (one finish each) for all three render pipelines:

👉 Fence Modular System LITE

***Background Environment by Blue Dot Studios***

From the publisher's Asset Store listing.

Technical details

🧱 Topology (triangles: LOD0 / LOD1 / LOD2)

🔹Picket Fence:

- Section: 1072 / 496 / 92

- Single-Gate: 4416 / 2108 / 293

- Double-Gate: 7212 / 3471 / 518

- Posts (E, M, C): 216 / 102 / 17

🔹Privacy Fence:

- Section: 290 / 138 / 54

- Single-Gate: 3210 / 1588 / 228

- Double-Gate: 7214 / 3528 / 530

- Posts (E, M, C): 84 / 38 / 10

🔹Wrought Iron Fence:

- Section: 4654 / 2226 / 385

- Single-Gate: 7382 / 3582 / 593

- Double-Gate: 8602 / 4194 / 693

- Posts (E, M, C): 414 / 196 / 32

🔹Split Rail Fence:

- Section: 64 / 32 / 24

- Single-Gate: 2754 / 1274 / 161

- Double-Gate: 6412 / 3042 / 412

- Posts (E, M, C): 38 / 18 / 8

🔹Concrete Fence:

- Section: 16 / 8 / 6

- Single-Gate: 3719 / 1831 / 330

- Double-Gate: 6868 / 3417 / 623

- Posts (E, M, C): 68 / 28 / 10

🎞 Animated

- All gates are fully animated - open and close.

🎨 PBR Textures

- 40x BaseColor/Albedo Map (2048x2048) - All Pipelines

- 40x Normal Map (4096x4096) - All Pipelines

- 40x Metallic/Smoothness Map (2048x2048) - URP & Built-In

- 40x Ambient Occlusion Map (2048x2048) - URP & Built-In

- 40x MaskMap (2048x2048) - HDRP

🧩 Materials

- fence_V1_new1_MAT

- fence_V1_new2_MAT

- fence_V1_new3_MAT

- fence_V1_new4_MAT

- fence_V2_new1_MAT

- fence_V2_new2_MAT

- fence_V2_new3_MAT

- fence_V2_new4_MAT

- fence_V3_new1_MAT

- fence_V3_new2_MAT

- fence_V3_new3_MAT

- fence_V3_new4_MAT

- fence_V4_new1_MAT

- fence_V4_new2_MAT

- fence_V4_new3_MAT

- fence_V4_new4_MAT

- fence_V5_new1_MAT

- fence_V5_new2_MAT

- fence_V5_new3_MAT

- fence_V5_new4_MAT

- fence_V1_worn1_MAT

- fence_V1_worn2_MAT

- fence_V1_worn3_MAT

- fence_V1_worn4_MAT

- fence_V2_worn1_MAT

- fence_V2_worn2_MAT

- fence_V2_worn3_MAT

- fence_V2_worn4_MAT

- fence_V3_worn1_MAT

- fence_V3_worn2_MAT

- fence_V3_worn3_MAT

- fence_V3_worn4_MAT

- fence_V4_worn1_MAT

- fence_V4_worn2_MAT

- fence_V4_worn3_MAT

- fence_V4_worn4_MAT

- fence_V5_worn1_MAT

- fence_V5_worn2_MAT

- fence_V5_worn3_MAT

- fence_V5_worn4_MAT

- GhostPreview_MAT

🧾 Texture Format: PNG

📦 Mesh Format: FBX

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.80f1 Compatible Compatible Compatible

Tested in Unity 6.0 LTS, 6.3 LTS and 6.5

As listed on the Asset Store.