Tri Peaks Solitaire | Template + Editor View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.0.64 or later
Package size
126.6 MB
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Tri Peaks Solitaire | Template + Editor

by Golem Kin Games (opens in new tab)

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Production-ready template: classic one-higher/one-lower peaks gameplay, draw & waste piles, streak scoring, and star ratings. Includes progression, wild & undo boosters, and a visual level editor.

Price $40.00

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Price history

Last 6 months

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Price history for Tri Peaks Solitaire | Template + Editor, 6 months Current $40.00; lowest $28.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Tri Peaks Solitaire | Template + Editor screenshot 1

Tri Peaks Solitaire | Template + Editor screenshot 1

About this asset

Tri Peaks Solitaire – Complete Game Template

Ship your own polished Tri Peaks Solitaire game in Unity—fast.

This is a production-ready, fully customizable Tri Peaks (Three Peaks) solitaire template designed for developers who want to reskin, extend, and launch without rebuilding core systems from scratch.

Core Gameplay

A complete Tri Peaks experience, fully implemented and ready to go:

  • Classic Tri Peaks rules with King ↔ Ace wrap
  • Face-up / face-down cards with proper blocking logic
  • Draw pile + waste pile system
  • Combo streak scoring with timing windows
  • Win / lose conditions (board clear + no moves state)
  • Star ratings (1–3) based on score thresholds
  • Coin rewards with optional milestone bonuses

Progression System

Built to support real game progression out of the box:

  • ScriptableObject-based levels
  • World/scene organization support
  • Level select “road” UI with :
  • Star ratings
  • Hard level badges
  • Level thumbnails
  • Clean Menu → Gameplay flow
  • Lightweight level loading bridge system (no messy scene transitions)

Boosters & Economy

Monetization-ready foundation:

  • Wild Card and Undo boosters
  • Configurable free uses per level
  • Currency-based purchases
  • Pre-wired UI hooks for economy systems

Save System

Flexible and dev-friendly persistence:

  • JSON-based save system
  • Multiple save slots
  • Auto save / load support
  • Built-in Save Editor Window:Inspect saves
    Modify values during development
    Rapid testing workflow

Built-In Polish (No Tweening Package Required)

Juice and feedback included—no extra dependencies:

  • Staged results sequence:Score count-up
  • Star reveals
  • Coin “doober” animations to HUD
  • Floating score + combo popups
  • Combo meter system
  • Screen fades & transitions
  • Procedural confetti + flash effects
  • Responsive UI feedback (“button juice”)
  • Audio Manager:Separate Music / SFX channels
    Plug-and-play UI hooks

Editor Tools & Workflow

Designed for speed and iteration:

  • Visual Level Editor:Grid-based layout
    Presets
    Paint modes
  • UI Builders:Gameplay UI generator
    Main Menu generator
    Creates wired graybox prefabs instantly
  • Quick Setup inspectors for key systems
  • Debug tools for rapid iteration in Play Mode

Why This Asset?

  • Skip months of foundational work
  • Built with scalability and extensibility in mind
  • Clean architecture using ScriptableObjects + modular systems
  • Ideal for mobile, WebGL, and casual game pipelines
  • Ready for reskinning, live ops, and monetization expansion

Perfect For

  • Developers building casual/mobile card games
  • Studios needing a fast production baseline
  • Asset flippers / reskin pipelines
  • Prototyping or live ops experimentation

From the publisher's Asset Store listing.

Technical details

Requirements Unity 2021.3 LTS or newer · TextMeshPro · URP recommended, not mandatory.

Ideal for

Casual/card games, prototypes, learning projects, or as a base for themed peaks solitaire with your own art and metagame.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.64f1 Not listed Compatible Not listed

As listed on the Asset Store.