NEXUS Core – Scalable NPC AI Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
1.3 MB
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48
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NEXUS Core – Scalable NPC AI Framework

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Production-ready modular NPC AI framework with Utility AI, FSM, object pooling, AI LOD, combat, and animation-ready architecture. Integrate your own characters and animations in minutes.

Price $31.99

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Price history

Last 6 months

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Price history for NEXUS Core – Scalable NPC AI Framework, 6 months Current $31.99; lowest $24.99; highest $31.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 6 Aug 2026 v1.1.0

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NEXUS Core – Scalable NPC AI Framework screenshot 1

NEXUS Core – Scalable NPC AI Framework screenshot 1

About this asset

Demo WebGL: itch.io

NEXUS Core – Modular NPC AI Framework

Build intelligent NPCs using your own characters, animations, and art style.

NEXUS Core is a production-ready modular NPC AI framework designed for developers who want complete control over their game's visuals while using a scalable and optimized AI architecture.

Unlike complete enemy solutions, NEXUS Core does not include animations or character models. Instead, it provides a clean, animation-ready architecture that integrates easily with your existing assets.

Bring your own characters and connect them to a modular AI system built for performance and extensibility.

Built for

  • RPGs
  • Survival Games
  • Action Games
  • Dungeon Crawlers
  • Sandbox Games
  • Stealth Games
  • Prototypes
  • Custom AI Projects

Features

  • Production-ready NPC AI framework
  • Three AI behavior modes
  • Utility AI decision making
  • FSM behaviors
  • Modular architecture
  • Animation-ready design
  • No Animator Controller dependency
  • Object Pooling
  • Functional AI LOD
  • Combat system
  • Health system
  • Spatial Audio
  • VFX integration
  • Event callback system
  • NavMesh movement
  • Inspector-friendly configuration
  • Full source code included

Three AI Behavior Modes

Utility AI

Context-aware decision making using weighted scores.

Persecutor

Simple infinite chase behavior for aggressive enemies.

Territorial

Enemies defend an area before returning to patrol.

Animation Ready

NEXUS Core lets you use any animation workflow.

Compatible with:

  • Unity Animator
  • Animation Rigging
  • Custom Procedural Animation
  • Third-party animation systems

Simply connect your Animator using the exposed NPC events and movement data.

Optimized for Large NPC Counts

Designed with scalability in mind.

Includes:

  • Functional AI LOD
  • Object Pooling
  • Config Caching
  • Optimized Update Loops
  • Staggered AI Updates
  • Square Distance Checks
  • HashSet Collections
  • Event-driven Architecture

Compatible with Built-in Render Pipeline, URP, and HDRP.

From the publisher's Asset Store listing.

Technical details

Requirements

  • NavMesh required

AI Systems

  • Utility AI
  • FSM Behaviors
  • Persecutor Mode
  • Territorial Mode

Included Components

  • NpcController
  • NpcBrain
  • NpcNavigation
  • NpcCombat
  • NpcHealth
  • NpcAudioController
  • NpcVFXController
  • NpcPool
  • NpcLOD
  • NpcConfig

Included Features

  • Combat System
  • Health System
  • Spatial Audio
  • Object Pooling
  • Functional AI LOD
  • Event Callbacks
  • Inspector Configuration
  • Full Source Code
  • Example Scene
  • Technical Documentation
  • Animation Integration Guide

Animation Integration

No animations are included.

NEXUS Core is designed to integrate with:

  • Unity Animator
  • Animation Rigging
  • Custom Procedural Animation
  • Third-party animation systems

The framework exposes movement, state changes and combat events, allowing easy connection to any animation workflow.

Performance

Optimized using:

  • Config caching
  • Staggered updates
  • Conditional distance calculations
  • Square distance checks
  • Object Pooling
  • Functional AI LOD
  • HashSet collections
  • Optimized Utility AI scoring
  • Event-driven architecture

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

Compatible with Built-in Render Pipeline, URP, and HDRP.

NEXUS Core does not depend on render pipeline-specific shaders or visual features.

As listed on the Asset Store.