Artisan Rye Bread View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
50.1 MB
Files
10
Favorites
12
Views in the past week
13

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Artisan Rye Bread

by Meshive Labs (opens in new tab)

No ratings yet

  • Price drop

Hyper-realistic photogrammetry artisan bread. Meticulously optimized with hand-crafted LODs and native prefabs for URP, HDRP, and Built-in render pipelines.

Discount -100% Previous price $8.00 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Artisan Rye Bread, 6 months Current Free; lowest Free; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 9

Artisan Rye Bread screenshot 1

Artisan Rye Bread screenshot 1

About this asset

Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.

Meticulous Surface Engineering

Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.

Calibrated PBR & Subsurface Scattering

The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.

Seamless Engine Integration

Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.

Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.

From the publisher's Asset Store listing.

Technical details

Number of textures: 4

Texture dimensions: 4096x4096

Polygon count breakdown:

  • LOD0: 11916 Tris
  • LOD1: 3574 Tris
  • LOD2: 1072 Tris
  • LOD3: 428 Tris

Minimum polygon count: 428

Maximum polygon count: 11916

Number of meshes/prefabs: 4 Meshers / 3 Pre-configured Prefabs (Built-in, URP, HDRP)

Rigging: No

Animation count: No

UV mapping: Yes (Handcrafted, Non-overlapping)

LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup

Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

Fully compatible with Built-in, URP, and HDRP. To prevent "pink materials" upon import, the core package uses the Built-in pipeline by default. Pre-configured Prefabs and Materials specifically for URP and HDRP are included. For HDRP Subsurface Scattering (SSS), a Thickness map is provided (requires manual Diffusion Profile setup).

As listed on the Asset Store.