Sceptre of Woe (Baseball Bat) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
212.4 MB
Files
24
Views in the past week
5

Price tracking

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Tracked since
Lowest recorded
$10.50 on

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Sceptre of Woe (Baseball Bat)

by Coyako Games (opens in new tab)

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Modular baseball bat with upgradeable meshes for crafting, survival, and horror projects.

Price $15.00

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Price history

Last 6 months

USD
Price history for Sceptre of Woe (Baseball Bat), 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Sceptre of Woe (Baseball Bat) screenshot 1

Sceptre of Woe (Baseball Bat) screenshot 1

About this asset

A modular melee asset built for performance‑conscious projects, crafting systems, or player‑driven customization. This baseball bat is designed as a flexible foundation: clean, nailed, wrapped, or fully kitted out for late‑game upgrades. Each component is authored as a separate mesh so you can scale complexity to your needs—whether that’s a lightweight prop for background NPCs or a fully upgraded weapon for close‑up hero shots. Ideal for crafting systems, survival or horror titles.

Modularity & Use Cases

• Crafting / Upgrade systems: Add nails, wire wraps, or both as players progress.

• Scalable detail: Nails and wire wraps can be added or removed (activated / deactivated) to match your performance budget or preference.

Polycounts:

• Base Bat — 5,308 tris / 3,444 verts

• Bat + Nails — 10,914 tris / 6,321 verts

• +1 Wire Wrap — 25,198 tris / 13,617 verts

• +2 Wire Wraps — 37,678 tris / 20,004 verts

• Full Set — 51,962 tris / 27,300 verts

From the publisher's Asset Store listing.

Technical details

Number of materials: 2 materials (Bat & Nails + Leather Wrap)

Number of textures: For URP, 4 for Bat & Nails, 4 for Leather Wrap (3 each for HDRP)

Texture dimensions: Bat & Nails = 4096 x 4096 Leather Wrap = 2048×2048 resolution.

Triangle count: 51,962 (full set - see description)

Vertex count: 27,300 (full set - see description)

Prefabs: Unity URP, & HDRP (material setup included, separate prefabs for each pipeline).

Rigging: No

UV mapping: Some UVs are intentionally overlapped, mirrored and scaled to maximize texel density where it counts.

LOD's: None

Animations Included: None

Collision: No

Types of materials and texture maps: PBR

Note: Textures can be downscaled, in editor, to 2K or 1K etc.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Not listed Compatible Compatible

As listed on the Asset Store.