Ironstrike Arsenal 3D (Low Poly Weapons Pack) - Complete FPS Weapon System View on Asset Store (opens in new tab)

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Latest version
1.0
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Unity version
6000.3.0 or later
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Ironstrike Arsenal 3D (Low Poly Weapons Pack) - Complete FPS Weapon System

by Obeder's Team (opens in new tab)

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30 PBR-textured, game-ready weapons with a full FPS weapon system: fire modes, ADS, procedural recoil & sway, 9-slot inventory, HUD and damage system.

Price $15.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Ironstrike Arsenal 3D (Low Poly Weapons Pack) - Complete FPS Weapon System, 6 months Current $15.99; lowest $11.19; highest $15.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Ironstrike Arsenal 3D (Low Poly Weapons Pack) - Complete FPS Weapon System screenshot 1

Ironstrike Arsenal 3D (Low Poly Weapons Pack) - Complete FPS Weapon System screenshot 1

About this asset

Firearms Pack 3D is a production-ready weapon pack for first-person shooters.

Drop 30 fully configured weapon prefabs into your scene and get a complete,

code-driven weapon system out of the box — no keyframe animations required.

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 WHAT'S INCLUDED

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30 WEAPONS across 8 categories:

• Assault Rifles — M4, AK-SU, AS VAL, F2000, Groza, Abakan, IL-86, SGI

• SMGs — CX9, MAC-10, PP-19 Bizon, PPSh-41

• Sniper / DMR — SVD, DSR-1, M14, Kar98k, CZ 457, AK-50

• LMGs — PKM, MG-42, Minigun

• Pistols — PM, Daemon, Le Mat

• Shotguns — Shotgun, Obrez

• Launchers — RPG-7

• Special — Gauss Rifle, Heavy Barrel, Tank-Gewehr

7 AMMO TYPES: 9×18, 9×39, 5.45×39, 5.56×45, 7.62×54R, .45 ACP, 12×70

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 WEAPON SYSTEM FEATURES

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FIRE MODES

Single, 3-round burst and full-auto. Each weapon configured via ScriptableObject

(RPM, damage, range, bullet spread, bullets-per-shot for shotguns).

AIM DOWN SIGHTS (ADS)

Smooth FOV transition, per-weapon position offsets, spread reduced to 25%.

Toggle or hold input mode. Scales recoil and sway down automatically.

TWO-LAYER RECOIL SYSTEM

Camera recoil — pitch/yaw accumulation with auto-recovery.

Weapon model recoil — procedural position & rotation kick per shot.

ADS reduces model kick to 35%.

PROCEDURAL ANIMATIONS — no Animator, no keyframes

Mouse sway · walk bob · idle breathing · strafe tilt ·

reload drop animation · draw animation on equip.

AMMO & RELOAD

Magazine + reserve tracking. Tactical reload (partial mag) and

full empty-mag reload with separate durations. Shell casing ejection (physics).

WEAPON INVENTORY

9 slots, number keys 1–9 or mouse wheel. Animated weapon switch

with hide/draw phases. World-space pickup props with bob animation.

VFX & IMPACTS

Muzzle flash · bullet tracer (LineRenderer) · tag-based material impacts

(Metal / Wood / Default) · auto-destroying hit particles.

DAMAGE SYSTEM

IDamageable interface + HealthComponent. Death/damage UnityEvents.

Floating damage popups with critical color. Fully event-driven.

HUD

Ammo counter (magazine / reserve) · weapon name · reload progress bar ·

dynamic crosshair that scales with spread.

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 EDITOR TOOLS

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• Custom inspectors for every component (WeaponData, Weapon,

  WeaponController, WeaponSway, ProceduralRecoil)

• Scene handles for ADS hip/aim offset visualisation

• Play-mode recoil test buttons (Kick Hip, Kick ADS, Reset)

• Firearms Pack Manager window — browse all 30 weapons,

  add to scene, create prefabs, run health checks

• One-click WeaponData batch creator for all 30 weapons

• Render Tool for Asset Store screenshot generation

From the publisher's Asset Store listing.

Technical details

• Unity 2021.3 LTS or newer

• URP / HDRP / Built-in pipeline

• Raycast-based bullet system (no rigidbody projectiles)

• All weapons configured with realistic stats (RPM, recoil, range)

• Full documentation included (DOCUMENTATION.md)

• Clean, commented C# — no third-party dependencies

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.0f1 Compatible Compatible Compatible

As listed on the Asset Store.