Cyclops Yokai Character View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
458.8 MB
Files
51
Favorites
2
Views in the past week
5

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Cyclops Yokai Character

by Shehovtsov (opens in new tab)

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Game-ready 3D character with custom shaders, including ORM, cutout materials, and lacrimal eye effect, optimized for Unity URP.

Price $14.99

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Price history

Last 6 months

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Price history for Cyclops Yokai Character, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Cyclops Yokai Character screenshot 1

Cyclops Yokai Character screenshot 1

About this asset

This package includes a high-quality game-ready 3D character designed for real-time applications in Unity URP.

The asset features a fully rigged character with clean topology, optimized UVs, and a flexible material system built using Shader Graph. The included shaders support a standard PBR workflow, cutout materials for damaged clothing, and a specialized lacrimal shader for realistic eye wetness.

The character is suitable for a wide range of projects including stylized and semi-realistic games, cinematics, and real-time applications.

A demo scene is included to showcase the materials and setup.

Shaders included:

- ORM Shader: Standard PBR workflow using packed textures (AO, Roughness, Metallic)

- ORMA Shader: Extended version with alpha clipping for cutout details

- Lacrimal Shader: Transparent shader with Fresnel effect for eye realism

- UDIM Shader

All materials are customizable and exposed in the inspector for easy integration into your project.

From the publisher's Asset Store listing.

Technical details

- Number of characters: 1

- Mesh variations:

  Includes 2 UV setups:

  • UDIM workflow (adapted for Unity via custom shader)

  • Single UV (Mono)

- Number of meshes:

  1 character mesh

- Polygon count:

  Character: ~130,000 tris

- Texture resolutions:

  2K

- Texture maps included:

  Base Color, Normal, ORM (AO, Roughness, Metallic), Alpha

- Number of materials:

  8 total:

  • Body (clean/dirty – UDIM & Mono)

  • Cloth (clean/dirty)

  • Eyes

  • Lacrimal

- Number of shaders:

  4 (ORM, ORMA, Lacrimal, UDIM)

- Rigged:

  Yes

- Animation:

  No

- UV mapping:

  Yes (UDIM + standard 0–1 UV layout)

- LODs:

  No

- Supported Render Pipeline:

  Universal Render Pipeline (URP)

- Shader type:

  Custom Shader Graph

- Additional features:

  • Alpha clipping support for damaged clothing

  • Fresnel-based lacrimal eye shader for realistic wetness

  • Packed ORM texture workflow

  • Multiple material variations (clean/dirty)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

As listed on the Asset Store.