Procedural Pixel Skybox

What you can do with it:

We built this to give the standard Unity skybox a chunky, pixelated look. If you’re making an 8-bit, 16-bit, Retro or a pixel-art game, this is for you.


Once imported, you can play around with the settings on the materials. You can change the colors for day and night, make the sun glow wider during sunsets, or tweak how pixelated the sky look. Everything updates instantly when you rotate your sun, so you can see your sky change in real-time.


How to use it:

It’s super simple. Just go to Window > Lighting, go to the Environment tab, and drop one of our premade materials into the Skybox slot. Then link up your Sun (Directional Light), and you’re done! For tweaks we'd recommend duplicating the pre-made materials (10 of them) and editing those.