Mec Foot Placer

Mec Foot Placer is a foot placement system which provides an automatic workflow for the character feet and hands to be placed on grounds and uneven terrains. It acts as a post process on animations using Mecanim foot IK.

Important note: Mec Foot Placer works only with Humanoid rigs.

Key Features:

- Automatic adjustment of feet/hands position and rotation on ground

- Automatic adjustments of IK Hints

- Automatic smooth transition between IK/FK and FK/IK

- Foot/Hand planting feature which prevents characters from foot-skating.

- Blending between foot/hand planting IK and non-foot/hand planting IK.

- Pelvis adjustment feature to avoid leg stretching and correct foot placement on ground. Currently this feature just works with respect to the legs data and it's not using hands data to set the pelvis.

- Foot stability checking feature which let users increase or decrease the ray length automatically without extra scripting. This will help the feet to be placed on the ground more easily.

- Foot rotation limits

Web player links:

Unity Character

Unity Model with Foot Planting Feature

Important:

Make sure to read the user guide before using the system. If you do not have time to completely read the user guide, make sure to read the "Quick Setup Guide" section completely. The online version of user guide can also be found here:

Online User Guide