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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 1.4 MB
- Files
- 51
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- 1
- Views in the past week
- 12
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- $9.99 on
Keywords
Voxel Stylized Female
4 ready-to-use voxel female 3D characters with a shared humanoid rig compatible with Unity Mecanim. Includes modular body parts, reusable animation clips, preconfigured Animator Controller.
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Last 6 months
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Voxel Stylized Female screenshot 1
About this asset
Voxel Stylized Female is a character pack that includes 4 stylized voxel female characters designed for immediate use in Unity projects.
All characters share the same humanoid rig, hierarchy structure, and scale, allowing animations to be reused seamlessly across every model without additional setup.
Each prefab comes fully configured with a prebuilt Animator Controller and reusable animation clips. The included animations are editable and can easily be expanded with custom animations such as Attack, Sprint, Emotes, or gameplay-specific actions using the same shared rig.
The characters feature a modular body system composed of interchangeable parts:
- Chest / Body
- Head
- Mask
- Arms (Upper Arm + Forearm)
- Legs (Thigh + Shin)
This modular structure allows fast character customization while preserving a consistent voxel art style.
The pack is lightweight, performance-friendly, and suitable for:
- Stylized voxel games
- Indie game development
- Mobile games
- Prototyping
- NPC systems
- Educational projects
- Game jams
Simply import the package into Unity and drag the prefabs directly into your scene.
From the publisher's Asset Store listing.
Technical details
Included Content
- 4 unique stylized voxel female characters
- Shared humanoid rig compatible with Unity Mecanim
- Preconfigured Animator Controller
- Reusable animation clips
- Fully configured prefabs
- FBX source files included
Modular Character Structure
Body Parts
- Chest / Body
- Head
- ForearmArmsUpper Arm
- LegsThigh
Shin
All modular parts are compatible across every character.
Clothing System
Modular Tops
- Body section attached to Spine
- Sleeves attached to Arms and Forearms
Bottoms
- Attached directly to Legs
Allows mix-and-match outfit combinations between characters.
Rig Structure
Shared humanoid hierarchy:
Root → Hips → Spine → Chest → Head → Arms → Legs
Limb Setup
- Arms separated at elbows
- Legs separated at knees
- Hands and feet included
Consistent bone hierarchy across all characters for full animation compatibility.
Included Animations
- Idle
- Walk
- Run
- Jump
- Die
All animations are editable and reusable.
Performance
- Approximate triangle count per character:~120–420 triangles
Optimized for lightweight rendering and mobile-friendly performance.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible |
This package was created in:
• Universal Render Pipeline (URP)
For HDRP and Built-in:
HDRP and built-in materials are not included by default. The package uses only nineteen standard materials, which makes manual conversion to HDRP or built-in materials easy if needed.
As listed on the Asset Store.