Fast, pretty, lit PBR glass shader + advanced configurable effects.
🌐 Try It Yourself!
---🔗 Check out the WebGL demo.
💎 40+ customizable parameters to suit any scenario where glass is needed.
Featuring refraction (+backfaces), per-channel chromatic dispersion, input normal distortion, per-material configurable blur and scattering, fresnel rim glow lighting + shading, thin-film iridescence, and multiple layers of transparency with alpha and custom textures (for render textures, mips/LODs, +backface rendering)... and more!
Create all kinds of effects with mininal setup and a single shader:
> frosted glass, warped windows, water, masked patterns/images, etc.
--------------------------------------------------
🎉 EZ Glass is -included- with PRISM!
-- It will be unlocked automatically as 'FREE'.
PRISM 1 and PRISM 2 are both unlocked by the purchase of either.
[You only need one to get the other (if you own one, you get both).]
--------------------------------------------------
ℹ️ Shader Model 3.5:
-- for Desktop, Mobile, and WebGL.
--------------------------------------------------
⚠️ Not made or tested for XR (VR/AR).
> as such, it's not (officially) supported.
⚠️ Requires Shader Variant Limit to be at least 16,384.
> in Project Settings -> Shader Graph (for keyword toggles).