Easy Hair Physics Pro - Mobile Optimized Hair Physics Simulation View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
2.0 MB
Files
16
Favorites
10
Views in the past week
19

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Easy Hair Physics Pro - Mobile Optimized Hair Physics Simulation

by SHINOBI WORK (opens in new tab)

1 rating, too few to average

Mobile-optimized dynamic hair physics system with one click easy setup, high performance, and full customization for Unity projects.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Easy Hair Physics Pro - Mobile Optimized Hair Physics Simulation, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Easy Hair Physics Pro - Mobile Optimized Hair Physics Simulation screenshot 1

Easy Hair Physics Pro - Mobile Optimized Hair Physics Simulation screenshot 1

About this asset

Easy Hair Physics Pro is a lightweight and high-performance dynamic hair physics solution designed specifically for Unity projects, with a strong focus on mobile optimization.

With its simple one-click setup, you can instantly add realistic and responsive hair physics to your characters without complex configurations.

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What is included:

1. This asset uses Unity-Chan model parts under the Unity-Chan License.

You can get model for free by clicking the link.
See Third-Party Notices.txt for details.

2. Hair Physic System Scripts

3. Example Demo for hair physics

From the publisher's Asset Store listing.

Technical details

Key Features

  • Mobile Optimized – Designed for smooth performance on all platforms.
  • Easy Setup – Generate hair physics instantly with a single button
  • Fully Customizable – You can customize all the physic settings
  • Real-Time Simulation – Responsive physics that reacts naturally to movement
  • Selective Bone Control – Apply physics only to specific hair bones via node editing
  • Dynamic Adjustment – Easily tweak parameters to match any art style or gameplay need

How It Works

Simply attach the HairDynamicsController to your hair object, assign the root bone, and generate physics. The system automatically creates and manages hair simulation in real-time.

Requirements

  • Hair object must be rigged (bone-based)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.