Procedural Level Generator (2D / 3D) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
458 KB
Files
50
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7
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Procedural Level Generator (2D / 3D)

by SomeTimesAtNight (opens in new tab)

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Seed-based 2D platformer and 3D dungeon generator for Unity with prefab/tile support, playable demos, and JSON save/load.

Price $9.99

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Price history

Last 6 months

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Price history for Procedural Level Generator (2D / 3D), 6 months Current $9.99; lowest $7.99; highest $15.99 in this period. $0 $10 $20 Aug Sep Oct Nov

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Procedural Level Generator (2D / 3D) screenshot 1

Procedural Level Generator (2D / 3D) screenshot 1

About this asset

Procedural Level Generator is a Unity toolkit for creating replayable 2D platformer levels and 3D dungeon layouts from a single component. It is built for developers who want fast prototyping, endless variation, or a ready foundation for roguelike, platformer, adventure, dungeon crawler, and arcade-style projects.

The package includes:

  • A 2D platformer generator with gaps, height variation, hazards, enemies, start, and finish
  • A 3D dungeon generator with rooms, corridors, entrance, exit, and enemy placement
  • Prefab binding support so you can replace the demo visuals with your own art
  • Optional Tilemap workflow for 2D projects
  • JSON save/load for restoring exact generated layouts
  • Playable demo scenes for both 2D and 3D setups

Everything is customizable through inspector parameters such as level size, complexity, room count, obstacle count, enemy density, cell size, and seed values. You can use the included demo content as a starting point, or plug the generators into your own gameplay systems and art pipeline.

This package is especially suitable for:

  • 2D platformers
  • Roguelikes and roguelites
  • Dungeon crawlers
  • Adventure games
  • Prototype and jam projects
  • Games that need fresh layouts every run

The included content is fully customizable and designed to work out of the box while still being easy to extend for your own genre and visual style.

From the publisher's Asset Store listing.

Technical details

  • Seed-based procedural generation for 2D platformer levels and 3D dungeon layouts
  • 2D platformer generation with platforms, gaps, height variation, hazards, enemies, start, and finish
  • 3D dungeon generation with rooms, corridors, walls, entrance, exit, and enemy spawn points
  • Prefab binding system for swapping demo visuals with custom art assets
  • Optional Tilemap support for 2D generation
  • Inspector-based parameter tuning for size, complexity, room count, obstacle count, enemy density, cell size, and seed
  • JSON save and load for exact layout restoration
  • Runtime generation API with Generate(), SaveToDisk(), and LoadFromDisk()
  • Custom inspector buttons for fast testing inside the Unity Editor
  • Included 2D and 3D demo scenes with playable test characters
  • Lightweight fallback primitive rendering so the package works out of the box
  • Organized runtime, editor, demo, and documentation structure for easy integration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.