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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 179.7 MB
- Files
- 262
- Favorites
- 3
- Views in the past week
- 8
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- Lowest recorded
- $69.99 on
Keywords
Building Architect
Building Architect is a modular building generator for Unity that creates complete Buildings structures.
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Last 6 months
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Building Architect screenshot 1
About this asset
Building Architect is a fully modular exterior building generator designed for artists, level designers, and technical creators who want fast, flexible, and reliable procedural architecture inside Unity.
With a clean and intuitive workflow, you can generate complete buildings — including walls, floors, facades, sloped roofs, flat roofs, and roof props in a simple click.
Every change updates instantly in the editor, making iteration fast and enjoyable.
The system is built around a robust modular architecture: each building is assembled from interchangeable prefabs, allowing you to plug in your own assets, materials, and styles. Whether you're creating realistic cities, stylized environments, or prototype layouts, Building Architect adapts to your pipeline.
Key Features
- procedural generation Buildings Generate instantly floors, roof types, or design settings in 1 clic.
- Modular prefab‑based architecture Plug in your own wall modules, windows, doors, roof tiles, and props.
- Complete roof systemSloped roofs with multi‑row logic
Flat roofs with edge and center modules
Fully functional roof prop placement for both modes - Facade generation Automatic placement of windows, doors, shops, and decorative elements with symmetry options.
- Captured facade plans Lock and reuse facade layouts across floors or entire buildings.
- Artist‑friendly controls Width, length, floors, symmetry, roof mode, and design presets — all editable in realtime.
- Clean hierarchy & optimized structure Generated buildings are organized, readable, and ready for further editing or export.
Use Cases
- Open‑world cities
- Stylized towns and villages
- Prototyping and level blockouts
- Architectural visualization
- Procedural content tools
- Game‑ready modular environments
Building Architect gives you the speed of procedural generation with the control of handcrafted assets — a perfect balance for modern Unity workflows
Performance‑ready architecture:
Generated buildings follow a clean, modular hierarchy that works seamlessly with Unity’s occlusion culling, frustum culling, and LOD systems. Whether you use Unity’s built‑in tools or a custom optimization pipeline, Building Architect integrates smoothly into performance‑critical environments such as open‑world cities or large‑scale levels.
From the publisher's Asset Store listing.
Technical details
Requirements
- Unity 2021.3+ (recommended)
- Works in URP, HDRP, and Built‑in
- Editor‑only generation (runtime generation optional with minor adjustments)
Included
- Full building generator system
- Flat roof generator
- Sloped roof generator
- Facade and floor generation system
- Roof prop system (Flat + Sloped)
- Sample modular assets (for demonstration)
- Complete C# source code
- Editor tools and custom inspectors
Features
- Procedural building assembly
- Modular prefab‑driven design
- Realtime editor updates
- Captured facade plans
- Roof prop placement with spacing, probability, and socket rules
- Symmetry options for facades
- Clean, documented codebase
- Extensible architecture for custom modules
Performance
- Lightweight and optimized
- No heavy runtime overhead
- Designed for large‑scale city generation workflows
Pipeline Compatibility
- Works with any modeling style (realistic, stylized, low‑poly, voxel, etc.)
- Compatible with custom materials, shaders, and lighting setups
- Supports nested prefabs and variant workflows
Optimized for real production environments:
Building Architect is structured to work flawlessly with camera occlusion, frustum culling, and LOD systems. Each generated building is organized into predictable, modular groups, making it easy to attach LOD Groups, apply custom culling rules, or integrate third‑party optimization tools.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.