Simple Quest System (Objectives, Progress, Events) View on Asset Store (opens in new tab)

Package details

Latest version
1.5
Last updated
First released
Unity version
6000.3.6 or later
Package size
623 KB
Files
24
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6
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Simple Quest System (Objectives, Progress, Events)

by CROSSAIR (opens in new tab)

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Clean, ScriptableObject-driven quest system. Features event-based architecture, plug-and-play triggers, and easy UI integration.

Price $9.99

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Price history

Last 6 months

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Price history for Simple Quest System (Objectives, Progress, Events), 6 months Current $9.99; lowest Free; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Simple Quest System (Objectives, Progress, Events) screenshot 1

Simple Quest System (Objectives, Progress, Events) screenshot 1

About this asset

  1. Quest System: ScriptableObject & Event-Driven Architecture is a professional, lightweight, and high-performance solution designed to handle game progression with zero hassle. Whether you are building an expansive Open-World RPG, a linear Action-Adventure, or a 2D Metroidvania, this system provides the data-driven foundation you need to manage player objectives effectively.
  2. Highly Customizable & Genre-Agnostic.This package is built as a "blank canvas" for your game logic. While it includes ready-to-use triggers for common tasks (Kill, Collect, Reach Zone), the core system is entirely decoupled from your gameplay scripts. You can trigger quest progress from any custom source—be it a dialogue system, a stealth mechanic, or a crafting event—using a single, clean line of code.

From the publisher's Asset Store listing.

Technical details

  1. Key Features:
  2. Plug & Play: Get a working quest HUD in your scene in under 2 minutes with the included Manager and UI components.
  3. Multi-Objective Support: Track multiple requirements per quest with individual progress states and completion logic.
  4. Event-Based Framework: Built-in UnityEvents for OnQuestUpdated and OnQuestCompleted to trigger rewards or world changes.
  5. TextMeshPro Integration: Includes a pre-configured UI controller that handles rich text, status icons (✔/•), and dynamic color coding.
  6. Ready-to-Use Triggers: Jump-start your project with included scripts for combat kills, item collection, and zone exploration.
  7. Developer Friendly: Clean, well-documented C# code that is easy to read, maintain, and extend for your specific project needs.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.6f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.