Rig Debug Toolkit – Bone Visualization & Debug Tools View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.2.9 or later
Package size
10.2 MB
Files
23
Favorites
2
Views in the past week
7

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$19.99 on

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Rig Debug Toolkit – Bone Visualization & Debug Tools

by TechArtSolutions (opens in new tab)

1 rating, too few to average

A powerful Unity Editor tool for visualizing, debugging, and inspecting rigs, bones, and skinned meshes directly in the Scene view.

Price $19.99

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Price history

Last 6 months

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Price history for Rig Debug Toolkit – Bone Visualization & Debug Tools, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Rig Debug Toolkit – Bone Visualization & Debug Tools screenshot 1

Rig Debug Toolkit – Bone Visualization & Debug Tools screenshot 1

About this asset

Rig Debug Toolkit is a powerful Unity Editor extension designed to simplify rig debugging, bone inspection, and skinned mesh analysis.

Working with rigs in Unity can be slow and frustrating — navigating deep hierarchies, guessing bone positions, and debugging weights without proper visualization.
This tool solves that problem by bringing all essential rig debugging features directly into the Scene view.

With Rig Debug Toolkit you can instantly visualize bones, select them directly in the scene, inspect components, and generate detailed reports — all in a fast and intuitive workflow.

Key Features:
• Real-time bone visualization in Scene view
• Direct bone selection and highlighting
• Bone filtering and quick navigation
• Component inspection and debugging tools
• Bone report generation for analysis
• Clean Editor overlay UI
• Optimized workflow for technical artists and developers

Designed for technical artists, gameplay programmers, and anyone working with character rigs, Rig Debug Toolkit helps you debug faster and work more efficiently inside Unity.

From the publisher's Asset Store listing.

Technical details

Unity Version: 2021.3 or newer (recommended)
Render Pipeline:
– Core functionality is render pipeline independent
– Tested primarily with Universal Render Pipeline (URP)
– Weight visualization shader is currently URP-based and may require adjustments for Built-in or HDRP

Supported Platforms:
– Editor tool (Windows, macOS)

Dependencies:
– No external dependencies required

Content:
– Editor scripts
– Debug visualization tools
– Demo scene included

Limitations:
– Weight visualization currently optimized for URP

Documentation:
– Included in package

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.9f1 Not listed Compatible Not listed

Rig Debug Toolkit is mainly an Editor debugging tool and is generally independent of the render pipeline for core features (bone inspection, hierarchy, and reporting).

The package has been tested primarily in URP.
The weight visualization shader is currently URP-based and may require adjustments for Built-in or HDRP.

Core functionality should work consistently across different render pipelines.

As listed on the Asset Store.