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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.2.9 or later
- Package size
- 10.2 MB
- Files
- 23
- Favorites
- 2
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
Rig Debug Toolkit – Bone Visualization & Debug Tools
A powerful Unity Editor tool for visualizing, debugging, and inspecting rigs, bones, and skinned meshes directly in the Scene view.
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Price history
Last 6 months
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Rig Debug Toolkit – Bone Visualization & Debug Tools screenshot 1
About this asset
Rig Debug Toolkit is a powerful Unity Editor extension designed to simplify rig debugging, bone inspection, and skinned mesh analysis.
Working with rigs in Unity can be slow and frustrating — navigating deep hierarchies, guessing bone positions, and debugging weights without proper visualization.
This tool solves that problem by bringing all essential rig debugging features directly into the Scene view.
With Rig Debug Toolkit you can instantly visualize bones, select them directly in the scene, inspect components, and generate detailed reports — all in a fast and intuitive workflow.
Key Features:
• Real-time bone visualization in Scene view
• Direct bone selection and highlighting
• Bone filtering and quick navigation
• Component inspection and debugging tools
• Bone report generation for analysis
• Clean Editor overlay UI
• Optimized workflow for technical artists and developers
Designed for technical artists, gameplay programmers, and anyone working with character rigs, Rig Debug Toolkit helps you debug faster and work more efficiently inside Unity.
From the publisher's Asset Store listing.
Technical details
Unity Version: 2021.3 or newer (recommended)
Render Pipeline:
– Core functionality is render pipeline independent
– Tested primarily with Universal Render Pipeline (URP)
– Weight visualization shader is currently URP-based and may require adjustments for Built-in or HDRP
Supported Platforms:
– Editor tool (Windows, macOS)
Dependencies:
– No external dependencies required
Content:
– Editor scripts
– Debug visualization tools
– Demo scene included
Limitations:
– Weight visualization currently optimized for URP
Documentation:
– Included in package
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.9f1 | Not listed | Compatible | Not listed |
Rig Debug Toolkit is mainly an Editor debugging tool and is generally independent of the render pipeline for core features (bone inspection, hierarchy, and reporting).
The package has been tested primarily in URP.
The weight visualization shader is currently URP-based and may require adjustments for Built-in or HDRP.
Core functionality should work consistently across different render pipelines.
As listed on the Asset Store.