Pool Scope - Visual Object Pooling View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
234 KB
Files
27
Favorites
1
Views in the past week
7

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$12.49 on

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Pool Scope - Visual Object Pooling

by DragonGate (opens in new tab)

1 rating, too few to average

  • Price drop

Lightweight Unity pooling with a built-in real-time monitor. One-line pool creation, live usage visualization, peak tracking, and automatic object return — all with zero dependencies.

Discount -40% Previous price $24.99 Price $15.00

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Price history

Last 6 months

USD
Price history for Pool Scope - Visual Object Pooling, 6 months Current $15.00; lowest $12.49; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Pool Scope - Visual Object Pooling screenshot 1

Pool Scope - Visual Object Pooling screenshot 1

About this asset

  • PoolHandle API — Create independent pools with PoolScope.CreatePool<T>(). Each call returns a handle; no string keys, no singletons to manage.
  • Three loader types — Supply a prefab directly, load from Resources, or pass a custom factory function for Addressables or any external pipeline.
  • Auto-return — Call pool.Get(float lifetime) or attach PoolScopeAutoReturn to a prefab with a default lifetime set in the Inspector.
  • Runtime Monitor — Toggle with a configurable hotkey or 3-finger tap on mobile. Resize the window and watch usage bars update live.
  • Editor Monitor — Dedicated EditorWindow under Window > PoolScope > Monitor with per-pool usage bars and peak markers.
  • Class pool support — Pool plain C# objects alongside GameObjects with PoolScope.CreateClassPool<T>().
  • IPoolable callbacks — Implement OnGet and OnReturn on any component for initialization and cleanup hooks.
  • Zero dependencies — No framework, no singleton base class. Initializes automatically before the first scene loads.
  • Fully open source — All source code is included and unobfuscated. Read it, modify it, and make it your own.

From the publisher's Asset Store listing.

Technical details

Supported OS : Windows / Mac OS

Document : Here

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.9f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.