World Builder Toolkit – Procedural World Generation & Asset Variation OFFICIAL SALE

World Builder Toolkit


World Builder Toolkit is a Unity Editor extension that helps developers build environments faster through structured world-building workflows, terrain tools, and prefab variation utilities.


Designed for production use, this package focuses on editor productivity, reusable outputs, and user-controlled customization inside Unity.


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-> KEY FEATURES

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WORLD BUILDING TOOLS

• Create terrain layouts using multiple generation modes

• Island, Flat, and Endless-style world presets

• Adjustable height, scale, density, and layout controls

• Seed-based repeatable results for iteration workflows


ENVIRONMENT AUTHORING

• Biome configuration tools

• Vegetation and object placement controls

• Roads, bridges, and scene feature utilities

• Scene-ready reusable outputs


PREFAB VARIATION TOOLS

• Create multiple prefab variations from source prefabs

• Transform, mesh, and material variation controls

• Child object randomization

• Cluster tools for rocks, props, and environment dressing


EDITOR WORKFLOW

• Unified Editor window

• Organized foldout sections

• Fast iteration tools

• Clear action buttons and utility shortcuts


EXPORT & UTILITIES

• Export terrain meshes

• Save generated scenes as prefabs

• Generate minimap textures

• Material refresh / shader maintenance tools


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-> DESIGNED FOR

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• Game developers

• Level designers

• Environment artists

• Rapid prototyping teams

• Indie and studio workflows


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-> QUICK START

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1. Open Tools > Happie Assets > World Builder Toolkit

2. Configure settings

3. Create layouts

4. Refine results

5. Save reusable outputs


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-> IMPORTANT NOTE

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This package is a Unity Editor tool focused on rule-based procedural workflows and editor utilities.


Included demo content is provided only for showcasing tool functionality.