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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 76.8 MB
- Files
- 174
- Views in the past week
- 7
Price tracking
- Last checked
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- Lowest recorded
- $10.00 on
Keywords
Tileable Medieval Corbelled House / Blockmesh for ingame engines
This product has been made for Level Artist and Devs. Thoses are called Blockmesh, before final meshes, textures, lightings. It can be used for historical previsualisation or testing game mechanics.
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Price history
Last 6 months
USDAsset preview
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Tileable Medieval Corbelled House / Blockmesh for ingame engines screenshot 1
About this asset
Thoses medieval houses are coming from Troyes in France, they were build between XV and XVI century for a european-known medieval market. This kind of buildings are named “maison en encorbellement” or “corbelled house”. The intersting thing was, paying taxes based on the floor surface, so they builds the first floor bigger than the ground floor. You can see many kinds of Corbelled House in France, which all have their specificity depending on their town.
From the publisher's Asset Store listing.
Technical details
All part are Tileable based. Technically all parts have been modified from the original real world parts for being stricly tileable.
First stage are 2x2x2,30m high
The last floor is smaller 2x2x1,6m high
The encorbelled system scaled from reality to be +0,5m long for being tileable.
All elements are .fbx files.
No texture. No UV. No Rig. No animations.
smaller props poly count : 6 tris
bigger props poly count : 3 182 tris
No inner faces on all props when needed (like closed roof)
total props poly count : 60 595 tris
Folder walls : 13 elements
Folder toiture (rooftop) : 40 elements
Fodler roof : 9 elements
Folder Encorbellement : 18 elements
Folder props : 4 elements
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
Thoses are just ".fbx" files. Works with everything.
As listed on the Asset Store.