Book Store 3d Environment View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.29 or later
Package size
313.0 MB
Files
268
Favorites
14
Views in the past week
22

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$29.99 on

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Book Store 3d Environment

by Foundry Studios (opens in new tab)

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A modular, production-ready bookstore environment with realistic PBR materials and optimized assets, ideal for games, VR, cinematics, archviz, and scholarly or atmospheric library scenes.

Discount -25% Previous price $39.99 Price $29.99

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Price history

Last 6 months

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Price history for Book Store 3d Environment, 6 months Current $29.99; lowest $29.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Book Store 3d Environment screenshot 1

Book Store 3d Environment screenshot 1

About this asset

This asset pack features a modular bookstore environment designed to seamlessly complement a mall layout or function as a standalone literary space. Built with realistic PBR materials and optimized for real-time use, it’s suitable for games, VR experiences, cinematics, and architectural visualization.

The space works equally well as a modern retail bookstore, a classic library, or a cozy reading café. Its layout and lighting can be configured for clean, academic presentations or pushed into more moody and atmospheric setups including vintage, suspenseful, or "dark academia" environments. All assets are built to real-world scale and designed for easy integration into production workflows.

What’s Included

  • A fully assembled and optimized demo scene with baked lighting and post-processing.
  • Modular architectural elements including wall-to-wall shelving, floor units, ceilings, and specialized corner pieces.
  • Curated sets of high-quality PBR materials shared across book stacks and furniture to maintain lower draw calls.
  • Highly detailed book assets featuring multiple variations of spines, covers, and stacked arrangements.
  • Custom bookstore fixtures including checkout counters, display tables, reading nooks, and promotional signage.
  • A variety of optimized small props like stationary, ladders, lamps, and decorative items to add realism.
  • Properly configured colliders and lightmaps for immediate real-time use.
  • Optimized material and texture usage to balance high visual fidelity with performance in dense scenes.

From the publisher's Asset Store listing.

Technical details

Number of textures - 98 textures, 36 materials

Vertex count - 4 - 6330

Minimum polygon count - 2

Maximum polygon count - 12,652

Number of meshes/prefabs - 59

Texture maps - 512x512 - 2048x2048

Types of materials and texture maps - PBR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.29f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.